Boss
Isiset
Isiset, Construct of Magic - Halls of Origination
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Isiset, Construct of Magic encounter in Halls of Origination.
Isiset serves to regulate the arcane energies contained within, and produced by, the Halls of Origination. Legend has it that this construct has become enraptured with her own arcane mastery and the perfection with which it seemingly endows her.
Encounter Facts
In the game's encounter order for Halls of Origination, Isiset comes 4th of 7, after Anraphet and before Ammunae.
Instance Entrance: Uldum
Halls of Origination entranceThe Halls of Origination entrance is in Uldum, at 69.1, 53.1 on the Uldum map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Supernova
Isiset unleashes a supernova, inflicting Arcane damage and confusing any player who faces her for 4 sec.
Mirror Images
When Isiset's remaining health reaches 66%, she splits into three separate creatures. Each of the creatures represents one of her three main abilities. Killing one of the three images prevents her from using that image's ability for the rest of the encounter, but the other two abilities are empowered. When Isiset's remaining health reaches 33%, she again splits but into two separate creatures. These two creatures cast and correspond to her two remaining abilities. Killing one of these two images prevents her from using that image's ability for the rest of the encounter, but the sole remaining ability is further empowered.
Astral Rain
Killing this Mirror Image prevents Isiset from casting Astral Rain.
Celestial Call
Killing this Mirror Image prevents Isiset from casting Celestial Call.
Veil of Sky
Killing this Mirror Image prevents Isiset from casting Veil of Sky.
Astral Rain
The amount of Arcane damage dealt changes based on how many Mirror Images were previously destroyed by the players. No Mirror Images destroyed: Arcane damage One Mirror Image destroyed: Arcane damage Two Mirror Images destroyed: Arcane damage
Celestial Call
Isiset summons a number of Celestial Familiars to aid her. The number of Celestial Familiars summoned changes based on how many Mirror Images were previously destroyed by the players. No Mirror Images destroyed: One Celestial Familiar One Mirror Image destroyed: Two Celestial Familiars Two Mirror Images destroyed: Three Celestial Familiars
Celestial Familiar
These floating pieces of stars attack by casting Arcane Barrage at random players.
Arcane Barrage
The Celestial Familiar unleashes a barrage of celestial energy to inflict Arcane damage on a random enemy player.
Veil of Sky
Isiset drapes herself in a protective shield that absorbs damage by draining Isiset's mana instead of her health and reflecting back a percentage of the spells cast at her. The amount of damage absorbed and the chance of a spell being reflected changes based on how many Mirror Images were previously destroyed by the players. No Mirror Images destroyed: damage absorbed and 20% chance to reflect spells One Mirror Image destroyed: damage absorbed and 40% chance to reflect spells Two Mirror Images destroyed: damage absorbed and 60% chance to reflect spells
Ability Spells
Every ability the Adventure Guide lists for Isiset, with its spell's school, cast time and duration and the description the game gives it.
Supernova
Arcane · Instant
Isiset channels a supernova, causing all nearby enemies who look upon her to suffer Arcane damage and wander blindly for 4 sec.
Astral Rain
Arcane · Instant
Summon a flurry of stars from the sky on all targets, each dealing Arcane damage.
Veil of Sky
Arcane · Instant
Drapes the caster in a protective shield, absorbing up to damage, draining mana instead of health. Also reflects 20% of magical spells.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Halls of Origination.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Isiset, Construct of Magic encounter lists 6 items in the dungeon journal, item level 37. Equip slots covered: Wrist, Trinket, Legs, Finger and One-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Armguards of Unearthly Light Wrist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Dodge and Critical Strike. A vendor pays 29g 84s for it.
- Blood of Isiset Trinket, item level 37, requires level 32. Bind on Pickup. Stats: Mastery. A vendor pays 3g 13s for it. Equip: Item - Proc Versatility.
- Legwraps of Astral Rain Legs (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 57g 14s for it.
- Nova Band Finger, item level 37, requires level 32. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 36g 18s for it.
- Ring of Blinding Stars Finger, item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Haste and Mastery. A vendor pays 35g 78s for it.
- Scepter of Stargazing One-Hand (One-Handed Mace), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 85g 29s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.