Boss
Setesh
Setesh, Construct of Destruction - Halls of Origination
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Setesh, Construct of Destruction encounter in Halls of Origination.
Given the purpose of the Halls of Origination, the titans deemed it necessary to create Setesh, a construct who holds sway over the powers of destruction. Should Setesh ever fall to corruption, the results would be disastrous.
Encounter Facts
In the game's encounter order for Halls of Origination, Setesh comes 6th of 7, after Ammunae and before Rajh.
Instance Entrance: Uldum
Halls of Origination entranceThe Halls of Origination entrance is in Uldum, at 69.1, 53.1 on the Uldum map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Chaos Bolt
Setesh casts Chaos Bolt at random players instead of performing a melee attack. Chaos Bolt inflicts unresistable damage to a random player.
Reign of Chaos
Setesh summons small yard radius bubbles of void energy every 0.5 second at the location of players and random spots in the room. Each bubble lasts 5 seconds before it pops.
Chaos Blast
Setesh throws a Chaos Blast at the location of a random player that is at least 15 yards away from Setesh.
Seed of Chaos
Setesh creates a Seed of Chaos at a random location in his room that drops to the floor. Players within the explosion are also infused with chaos for 15 sec. and inflict an additional unresistable damage when they land one of their hostile abilities or spells on a target. This additional damage can only occur once every 2 seconds.
Summon Chaos Portal
Setesh channels onto a random location in the room, and opens up a Chaos Portal. When the portal opens, two Void Wurms appear. After another 12 seconds a Void Seeker appears, then after 15 seconds a Void sentinel appears. The Chaos Portal then closes. In Heroic Difficulty the Chaos Portal does not automatically close. Players must attack and destroy the portal to stop additional void creatures from entering the fight. When this Chaos Portal opens, a Void Sentinel appears then two Void Wurms appear six seconds later. In another ten seconds a Void Seeker appears. Then every 15 seconds the Chaos Portal is still alive, two Void Wurms or one Void Seeker appears.
Void Sentinel
The Chaos Portal summons one of these very difficult to kill creatures at a time.
Void Barrier
Void Sentinels wrap themselves in a barrier, reducing the damage dealt to them by 90%.
Charged Fists
Void Sentinels charge their fists and increase their Physical damage dealt by 10% and attack speed by 20% for 15 sec.
Void Seeker
The Chaos Portal summons one of these void creatures at a time.
Anti-Magic Prison
The Void Seeker channels and traps its current target within an Anti-Magic Prison, reducing their movement speed by 60% and causing the target to become immune to all magical effects (including friendly healing) for 30 sec.
Void Wurm
The Chaos Portal summons two of these low health creatures at a time.
Ability Spells
Every ability the Adventure Guide lists for Setesh, with its spell's school, cast time and duration and the description the game gives it.
Chaos Bolt
Physical, Holy, Fire, Nature, Frost, Shadow, Arcane · 2 sec cast
Sends a bolt of chaos at the enemy, dealing Chaos damage. Chaos Bolt cannot be resisted, and pierces through all absorption effects.
Reign of Chaos
Physical, Holy, Fire, Nature, Frost, Shadow, Arcane · Instant
Deals Chaos damage to nearby targets.
Seed of Chaos
Shadow · Instant · Lasts 15 sec
Charged Fists
Physical · Instant · Lasts 15 sec
Increases the caster's attack speed by 20% and Physical damage dealt for 15 sec.
Anti-Magic Prison
Physical, Holy, Fire, Nature, Frost, Shadow, Arcane · Instant · Lasts 30 sec
Traps an enemy target in an Anti-Magic Prison, causing them to be immune to magic and healing effects.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Halls of Origination.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Setesh, Construct of Destruction encounter lists 5 items in the dungeon journal, item level 37. Equip slots covered: Legs, Head, Chest and One-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Chaotic Wrappings Legs (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery. A vendor pays 61g 51s for it.
- Helm of Setesh Head (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Dodge and Critical Strike. A vendor pays 45g 72s for it.
- Helm of the Typhonic Beast Head (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 45g 40s for it.
- Hieroglyphic Vest Chest (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 61g 30s for it.
- Scepter of Power One-Hand (One-Handed Mace), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Haste. A vendor pays 86g 95s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.