Boss
Lion's Shieldbearer
The Lion's Roar - Azeroth
Found In
Adventure Guide Entry
The in-game Adventure Guide text for The Lion's Roar encounter in Azeroth.
The Lion's Roar is the pinnacle of Alliance engineering. Built to dominate the battlefield, this asset can carry legions of troops and decimate enemy fortifications. When deployed onto the field, there is nothing that can stop this behemoth's charge to victory.
Encounter Facts
Instance Entrance: Nazmir
Azeroth entranceThe Azeroth entrance is in Nazmir, at 53.7, 62.6 on the Nazmir map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
The Lion's Roar is a mobile war vehicle that switches in and out of a siege mode. While sieged the Demolisher Cannon must be avoided while dealing with the War Machine's soldiers.
Damage Dealers
- Interrupt Battle Field Repair to stop the Lion's Roar from being healed.
Healers
- Stay spread so less allies are affected by splash damage dealt from Mortar Shot.
Tanks
- Interrupt Battle Field Repair to stop the Lion's Roar from being healed.
- Tank Lion's Shield Bearer away from Lion's Engineer, to allow them to be interupted.
Stage: Mobile Battle Vehicle
Stage: Seiged Battle Station
Ability Spells
Every ability the Adventure Guide lists for Lion's Shieldbearer, with its spell's school, cast time and duration and the description the game gives it.
Reckless Charge
Physical · Instant
The caster charges an enemy creating a shockwave on impact, inflicting Nature damage and decreasing movement speed of everyone within 13 yds in front of the caster by 50%.
Sentry
Physical · 1.3 sec cast · Lasts 12 sec
The caster creates a zone of protection that makes nearby allies immune to interrupts.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Azeroth.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The The Lion's Roar encounter lists 11 items in the dungeon journal, item level 60. Equip slots covered: Head, Shoulder, Trinket and Chest. Every piece binds when picked up, so none of it reaches the Auction House.
- Battlemage's Collar Head (Cloth), item level 60, requires level 50. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 54g 50s for it.
- Dire-Tooth Spaulders Shoulder (Leather), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 54g 90s for it.
- Doom's Fury Trinket, item level 60, requires level 50. Bind on Pickup. Stats: Strength. A vendor pays 64g 27s for it. Use: Bristling Fury.
- Doom's Hatred Trinket, item level 60, requires level 50. Bind on Pickup. Stats: Intellect. A vendor pays 33s 33c for it. Equip: Blood Hatred.
- Doom's Howl Vest Chest (Leather), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 73g 8s for it.
- Doom's Wake Trinket, item level 60, requires level 50. Bind on Pickup. Stats: Mastery. A vendor pays 64g 4s for it.
- Molded War Machine Grill Chest (Plate), item level 60, requires level 50. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 73g 89s for it.
- Scalemail Battle Harness Chest (Mail), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 73g 62s for it.
- Spiked Dreadshield Pauldrons Shoulder (Plate), item level 60, requires level 50. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 55g 52s for it.
- Warcaster's Doom Mantle Shoulder (Cloth), item level 60, requires level 50. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 54g 29s for it.
- Warscout's Horned Helm Head (Mail), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 54g 9s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.