Boss
Lord Overheat
Lord Overheat - The Stockade
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Lord Overheat encounter in The Stockade.
Convict #NA: Lord Overheat Charges: Homicide (multiple counts) The natural disasters wrought by the Cataclysm caused elementals to erupt into the prison complex, slaughtering half of the inmates upon arrival. Removing these incensed threats is imperative to restoring order to the stockade.
Encounter Facts
In the game's Normal encounter order for The Stockade, Lord Overheat comes 2nd of 3, after Hogger and before Randolph Moloch.
- Hogger
- Lord Overheat
- Randolph Moloch
Instance Entrance: Stormwind City
The Stockade entranceThe Stockade entrance is in Lion's Rest, Stormwind City, at 50.3, 66.1 on the Stormwind City map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Rain of Fire
Lord Overheat calls down a molten rain, inflicting Fire damage to all players in a 5 yard area for 9 sec.
Fireball
Lord Overheat inflicts Fire damage to his current target.
Overheat
Lord Overheat burns a random player, inflicting Fire damage and an additional Fire damage every 3 seconds for 9 sec.
Ability Spells
Every ability the Adventure Guide lists for Lord Overheat, with its spell's school, cast time and duration and the description the game gives it.
Rain of Fire
Fire · 1 sec cast · Lasts 9 sec
Calls down a molten rain, burning all enemies in a selected area for Fire damage every 3 sec. for 9 sec.
Overheat
Fire · 2 sec cast · Lasts 9 sec
Burns an enemy for Fire damage, then inflicts Fire damage every 3 sec. for 9 sec.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in The Stockade.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Lord Overheat encounter lists 5 items in the dungeon journal, item level 16. Equip slots covered: Chest, Wrist, Waist, Legs and Hands. Every piece binds when picked up, so none of it reaches the Auction House.
- Cinderstitch Tunic Chest (Leather), item level 16, requires level 10. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 41s 6c for it.
- Fire-Hardened Shackles Wrist (Mail), item level 16, requires level 10. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 20s 72c for it.
- Girdle of Nobility Waist (Cloth), item level 16, requires level 10. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 20s 30c for it.
- Silk-Threaded Trousers Legs (Cloth), item level 16, requires level 10. Bind on Pickup. Stats: Intellect, Stamina, Haste and Versatility. A vendor pays 41s 90c for it.
- Skeletal Gauntlets Hands (Plate), item level 16, requires level 10. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Haste. A vendor pays 20s 68c for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.