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Magister Kalendris

Magister Kalendris - Dire Maul - Capital Gardens

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Found In

EncounterMagister Kalendris
Journal creatures5

Adventure Guide Entry

The in-game Adventure Guide text for the Magister Kalendris encounter in Dire Maul - Capital Gardens.

When Prince Tortheldrin demanded the slaughter of the majority of his subjects, his most loyal lieutenants were tasked with executing his will. Magister Kalendris murdered many unsuspecting Shen'dralar without hesitation, but one of the doomed elves mortally wounded him during a destructive battle. Despite his demise, Kalendris's spirit still roams Dire Maul as a defender of Tortheldrin's rule.

Encounter Facts

In the game's encounter order for Dire Maul - Capital Gardens, Magister Kalendris comes 3rd of 5, after Illyanna Ravenoak and before Immol'thar.

Instance modesNormal, Timewalking
Group size5 players
Instance typeDungeon
ExpansionClassic
Encounter order3 of 5
Encounter ID348
Adventure Guide pin33.9, 45.1 on the instance map
  1. Tendris Warpwood
  2. Illyanna Ravenoak
  3. Magister Kalendris
  4. Immol'thar
  5. Prince Tortheldrin

Instance Entrance: Feralas

Feralas mapDire Maul - Capital Gardens entranceDire Maul - Capital Gardens entranceDire Maul - Capital Gardens entrance

The Dire Maul - Capital Gardens entrance is in The Maul, Feralas, at 64.8, 30.1 on the Feralas map. The game lists 3 entrances for it on this map; each is pinned.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Shadowform

Magister Kalendris assumes a form of Shadow at 50% health remaining. Shadowform reduces all damage received by 20% and increases Shadow damage inflicted by 40% for 4 min.

Shadow Word: Pain

Magister Kalendris utters a word of darkness, inflicting Shadow damage to an enemy every 3 sec for 15 sec.

Mind Flay

Magister Kalendris channels dark magic at a player, inflicting Shadow damage every 1 sec for 3 sec and reducing the target's movement speed by 50%.

Mind Blast

Magister Kalendris inflicts Shadow damage to a player.

Dominate Mind

Magister Kalendris charms a player. Charmed players will fight for Magister Kalendris, but their melee attack speed is slowed by 100%. Dominate Mind lasts for 8 sec.

Ability Spells

Every ability the Adventure Guide lists for Magister Kalendris, with its spell's school, cast time and duration and the description the game gives it.

Shadowform

Shadow · Instant · Lasts 4 min

Assumes a Shadowform, increasing Shadow damage dealt by 40% and reducing damage taken by 20%. Shadowform lasts until cancelled.

Shadow Word: Pain

Shadow · Instant · Lasts 15 sec

Utters a word of darkness, inflicting Shadow damage to an enemy every 3 sec for 15 sec.

Mind Flay

Shadow · Instant · Lasts 3 sec

Inflicts Shadow damage on up to 3 enemies and reduces their movement speed for 3 sec.

Mind Blast

Shadow · 1.5 sec cast

Inflicts Shadow damage to an enemy.

Dominate Mind

Shadow · 2 sec cast · Lasts 8 sec

Takes control of a humanoid enemy up to level for 8 sec, but decreases its haste by 100%.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Dire Maul - Capital Gardens.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Magister Kalendris encounter lists 5 items in the dungeon journal, item level 24. Equip slots covered: Back, Neck, Shoulder, Wrist and Trinket. Every piece binds when picked up, so none of it reaches the Auction House.

  • Amplifying Cloak Back (Cloth), item level 24, requires level 17. Bind on Pickup. Stats: Stamina, Agility or Strength or Intellect, Haste and Versatility. A vendor pays 16g 40s for it.
  • Elder Magus Pendant Neck, item level 24, requires level 17. Bind on Pickup. Stats: Stamina, Critical Strike and Haste. A vendor pays 2g 24s for it.
  • Flamescarred Shoulders Shoulder (Leather), item level 24, requires level 17. Bind on Pickup. Stats: Stamina, Agility or Intellect, Versatility and Haste. A vendor pays 17g 8s for it.
  • Magically Sealed Bracers Wrist (Plate), item level 24, requires level 17. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 11g 6s for it.
  • Mindtap Talisman Trinket, item level 24, requires level 17. Bind on Pickup. Stats: Versatility. A vendor pays 2g 7s for it. Use: Mindtap.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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