Skip to content

Boss

Mistcaller

Mistcaller - Mists of Tirna Scithe

Advertisement
Advertisement

Found In

EncounterMistcaller
Journal creatures4

Adventure Guide Entry

The in-game Adventure Guide text for the Mistcaller encounter in Mists of Tirna Scithe.

Tirna Scithe is defended by force of arms, but also cunning. The playful Mistcaller has used the mists to confuse and disorient invaders. With the Drust attack the Mistcaller cannot easily tell friend from foe, and only after her puzzles and games are defeated can you safely reach the heart of Tirna Scithe.

Encounter Facts

In the game's encounter order for Mists of Tirna Scithe, Mistcaller comes 2nd of 3, after Ingra Maloch and before Tred'ova.

Instance modesNormal, Heroic, Mythic, Mythic Keystone
Group size5 players
Instance typeDungeon
ExpansionShadowlands
Encounter order2 of 3
Encounter ID2392
Adventure Guide pin47.5, 48.6 on the instance map
  1. Ingra Maloch
  2. Mistcaller
  3. Tred'ova

Instance Entrance: Ardenweald

Ardenweald mapMists of Tirna Scithe entrance

The Mists of Tirna Scithe entrance is in Ardenweald, at 35.4, 54.1 on the Ardenweald map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Mistcaller plays Guessing Game at 70%, 40% and 10% health. Killing the correct Illusionary Clone will end the guessing game and flush Mistcaller out of hiding.

Tank
  • During Freeze Tag, avoid the Illusionary Vulpin even if it is not chasing you.
  • Only the target of Patty Cakes can interrupt the cast.
Damage Dealers
  • During Freeze Tag, avoid the Illusionary Vulpin even if it is not chasing you.
  • Only the target of Patty Cakes can interrupt the cast.
Healer
  • During Freeze Tag, avoid the Illusionary Vulpin even if it is not chasing you.

Guessing Game

In Mythic, Mistcaller will remain to fight, but will take 100% reduced damage until the game is over.

Illusionary Clone

Ability Spells

Every ability the Adventure Guide lists for Mistcaller, with its spell's school, cast time and duration and the description the game gives it.

Guessing Game

Nature · 3 sec cast

Destroying the clone with a sigil that is different from the others ends the game.

Penalizing Burst

Nature · 3 sec cast

Inflicts Nature damage to all enemies. This damage increases by 15% every cast.

Oopsie

Nature · Instant

When the wrong Illusionary Clone is destroyed it explodes, inflicting Nature damage to all enemies.

Dodge Ball

Nature · 2.5 sec cast

Patty Cake

Nature · 2.5 sec cast · Lasts 5 sec

This spell can be interrupted by the target.

Freeze Tag

Nature · Instant · Lasts 14 sec

Mistcaller summons an Illusionary Vulpin to chase her enemies for 14 sec.

Freeze Tag Fixation

Physical · 2 sec cast · Lasts 12 sec

The caster chooses a target to fixate.

Freezing Burst

Frost · Instant · Lasts 8 sec

Advertisement

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Mists of Tirna Scithe.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Mistcaller encounter lists 16 items in the dungeon journal, item levels 1 to 158. Equip slots covered: Hands, Head, Trinket, Shoulder, One-Hand and Neck. Every piece binds when picked up, so none of it reaches the Auction House.

  • Memory of the Disciplinary Command Quest, item level 1. Bind on Pickup. Use: Restoring Memory.
  • Memory of the Duskwalker's Patch Quest, item level 1. Bind on Pickup. Use: Restoring Memory.
  • Fogweaver Gauntlets Hands (Plate), item level 158, requires level 60. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 31g 3s for it.
  • Hood of the Hidden Path Head (Leather), item level 158, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 47g 5s for it.
  • Mistcaller Ocarina Trinket, item level 158, requires level 60. Bind on Pickup. Stats: Agility. A vendor pays 50g 74s for it.
  • Prankster's Pauldrons Shoulder (Plate), item level 158, requires level 60. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Versatility. A vendor pays 44g 66s for it.
  • Tanglewood Thorn One-Hand (Dagger), item level 158, requires level 60. Bind on Pickup. Stats: Agility, Stamina, Haste and Versatility. A vendor pays 89g 45s for it.
  • Trailspinner Pendant Neck, item level 158, requires level 60. Bind on Pickup. Stats: Stamina, Mastery and Critical Strike. A vendor pays 26g 54s for it.
  • Tricksprite Gloves Hands (Cloth), item level 158, requires level 60. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 30g 91s for it.
  • Wintersnap Shoulderguards Shoulder (Mail), item level 158, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 47g 73s for it.
  • Crown of Autumnal Flora Head (Cosmetic), item level 1, requires level 50. Bind on Pickup. Tooltip: “A circlet of flowers that only bloom late in the cycle of life.” A vendor pays 1c for it.
  • Coordinated Offensive Consumable, item level 145. Bind on Pickup. Use: Learning.
  • Duplicitous Havoc Consumable, item level 145. Bind on Pickup. Use: Learning.
  • Light's Barding Consumable, item level 145. Bind on Pickup. Use: Learning.
  • Magi's Brand Consumable, item level 145. Bind on Pickup. Use: Learning.
  • Perforated Veins Consumable, item level 145. Bind on Pickup. Use: Learning.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Related