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Quest

Atal'Dazar: An Unbreakable Bone Needle

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
theAnton+46via Wowhead (opens the original comment in a new tab)

A bit unfair to put a profession quest inside a dungeon that is only available to horde at low level. At what level can alliance players go into this place?
Or is it dependant on you starting your Zandalar campaign there?

Read all 25 on Wowhead ↗

Quest facts

LevelLevel 10-60
LocationTiragarde Sound, Zuldazar, Atal'Dazar, Atal'Dazar
CategorySkinning
TypeDungeon
Quest ID52228

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52228))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

Hey, {name}, lookin' for work? I've heard through Alliance Intelligence that the trolls have a dead god or something similar. 'Rezan' I think was the name, over in Atal'Dazar. After the last time I broke a bone needle, I can't help but think that one made from the bone of a god has got to be indestructible, right? I want you to retrieve one of his bones. Or at least something big enough that I can carve an eye in and use. In return, I'll show you everything that I know about harvesting bones.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 1 mapped point
Tiragarde Sound map showing where to go for Atal'Dazar: An Unbreakable Bone NeedleTurn-in

In-game waypoint: /way #895 75.3 22.7

Zuldazar Objective area 1 mapped point
Zuldazar map showing where to go for Atal'Dazar: An Unbreakable Bone NeedleObjective area

In-game waypoint: /way #862 43.3 39.5

Atal'Dazar Objective area no plotted point
Atal'Dazar Objective area no plotted point

Coordinates

  • Turn-inTiragarde Sound 75.3, 22.7/way #895 75.3 22.7
  • Objective areaZuldazar 43.3, 39.5/way #862 43.3 39.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Tradewinds Market, Tiragarde SoundAlliance · about 130 yards west
  • Hatherford, Tiragarde SoundAlliance · about 620 yards west

Inside the dungeon: Atal'Dazar

For millennia, the Zandalari kings were laid to rest within the tombs of Atal'Dazar, secluded high atop the mountain Mugamba. These pyramids grew more elaborate with each passing ruler, as new rooms were constructed to house the deceased's vast wealth.

Bosses in the Adventure Guide, in order: Priestess Alun'za, Vol'kaal, Rezan, Yazma.

Entrance: Zuldazar at 43.3, 39.5.

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.

Related

Where this quest fits

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.