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Quest

Ivory Handled Dagger

A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-60
CategorySkinning
Quest ID52224

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52224))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

While skinning the beast, you feel a lump within the beast's stomach. Investigating further, you find what appears to be a dagger with a beautifully etched ivory handle. Carefully extracting it, you wonder if Camilla Darksky might know something about this.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 1 mapped point
Tiragarde Sound map showing where to go for Ivory Handled DaggerTurn-in

In-game waypoint: /way #895 75.3 22.6

Coordinates

  • Turn-inTiragarde Sound 75.3, 22.6/way #895 75.3 22.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Tradewinds Market, Tiragarde SoundAlliance · about 130 yards west
  • Hatherford, Tiragarde SoundAlliance · about 620 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Where this quest fits

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.