I went into the big swirly mass of void... killed some ritualists...
and then... everything disappeared and nothing happened... no credit etc...
another one bugged?
EDIT:
Ok... so literally just as I press enter on this post, WoW flashes orange on my taskbar (meaning something is happening in game like someone has /w me, or in combat).
In this case... Event had respawned, and a bunch of cultists (twice as many as before) were busy trying to play hide the sausage.... and a giant obelisk was in the middle (wasn't there before) that I could click on.Clicking the obelisk seemed to complete the event, killing cultists was a bonus.
Being able to enter it before (when it wasn't respawned proper) like that seems bit weird (possibly buggy)
Update: 2 days in a row since, and getting this quest again... seemingly the big swirly mess + cultists just don't show up at all... nor does the obelisk to click on... however, you can seeminly just click on the obelisk (it's invisible... but it's there...) to complete the event... ooft...
BUG FEST MUCH?
Quest
Call of the Void
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
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Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57522))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat a target in Uldum
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #1527 49.0 84.2
Coordinates
- Objective areaUldum 49.0, 84.2
/way #1527 49.0 84.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Aqir Extermination about 1,230 yards
- Obelisk of the Sun about 1,230 yards
- All Gassed Up about 1,230 yards
- Ruinator Xok'nixx about 1,310 yards
- Wounded Wastewanderers about 1,560 yards
- Tend the Wounded about 1,560 yards
- Ruins of Ammon about 1,560 yards
- Wastewander Coins about 1,700 yards
- Search for Survivors about 1,700 yards
- Re-Origination about 1,790 yards
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
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Where this quest fits
Other storylines on the Uldum map
- Aqir Offensive
- Mystery of the Amathet
- Visions of N'zoth
- The Forge of Origination
- Battle Pet Tamers
- Through the Darkness
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.