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Quest Log

Cultist Captors

Cultist Captors is a quest for level 50-60, added in Battle for Azeroth. It rewards 1 reputation reward, 8,150 experience and money.

Description

Those damned cultists are relentless!

They caught us off guard and managed to drag a few of our crusaders back to their camp.

Light only knows what they're doing to them up there...

Word is you're quite capable of holding your own. Our numbers are stretched thin enough as it is... if you could rescue the captives, we'd be in your debt.

You can find the cultists lurking up in their mountain camp.

Rewards

You will receive:

Money25 gold74 silver
Experience8,150 XP
ReputationArgent Crusade +75
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
talena1+3via Wowhead (opens the original comment in a new tab)

Initially i looked on the wrong side of the camp and then looked at the above video, unfortunately it showed grell walking around.
I targeted him walking around the other side of the camp closed to ice crown are itself. got the key and prisoners' to safety.

Interrogator grell was last seen at 62.94, 21.27
He also respawns fast.

That is every comment on this page.

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Rewards in detail
TypeRewardAmount
CurrencyArgent Commendation3
ExperienceXP8,150
MoneyGold25g 74s
ReputationArgent Crusade+75

Reward details

Reputation: Argent Crusade +75

Led by Tirion Fordring, the Argent Crusade combines the reformed Order of the Silver Hand with the Argent Dawn in one final push against the forces of the Lich King.

Reputation group: Wrath of the Lich King.

Currency: Argent Commendation x 3

Commendation from the Argent Crusade in northern Icecrown for actions taken against the invading forces of the Shadowlands.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Objective areaIcecrown1 mapped point
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Icecrown Objective area 1 mapped point
Icecrown map showing where to go for Cultist CaptorsObjective area

In-game waypoint: /way #118 66.1 22.0

Coordinates

  • Objective areaIcecrown 66.1, 22.0/way #118 66.1 22.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Icecrown map

Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s first objective area marker on Icecrown:

  • Argent Tournament Grounds, IcecrownAlliance and Horde · about 410 yards east
  • The Shadow Vault, IcecrownAlliance and Horde · about 1,400 yards west
  • Bouldercrag's Refuge, The Storm PeaksAlliance and Horde · about 1,600 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Build history

First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).

Quest Line

Where this quest fits

Other storylines on the Icecrown map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database
Downloads