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Quest

Every Little Death Helps

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
LocationZuldazar
CategoryCrucible of Storms
Quest ID54118

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54118))

Requirements

FactionHorde only
ClassPriest

Read from the Blizzard quest API.

Description

<The whispers are faint, but grow louder as you hold the blade in your hand.> So weak... need... blood... souls... <The voice trails off, but you can still sense the dagger urging you on. It is a familiar sensation.>

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 13 mapped points
Zuldazar map showing where to go for Every Little Death HelpsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #862 78.1 36.7

Coordinates

  • Turn-inZuldazar 78.1, 36.7/way #862 78.1 36.7
  • Objective area (centre of the marked area)Zuldazar 78.8, 37.3/way #862 78.8 37.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Atal'Gral, ZuldazarAlliance and Horde · about 310 yards south-east
  • Scaletrader Post, ZuldazarAlliance and Horde · about 740 yards north-west
  • Warbeast Kraal, ZuldazarHorde · about 980 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 70 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP

Storyline

Crucible of Storms

Part 10 of 22.

Previous: Every Little Death Helps · Next: Unintended Consequences

  1. 5Orders from Azshara
  2. 6Orders from Azshara
  3. 7Every Little Death Helps
  4. 8Every Little Death Helps
  5. 9Every Little Death Helps
  6. 10Every Little Death Helps
  7. 11Unintended Consequences
  8. 12Unintended Consequences
  9. 13The Pirate's Treasure
  10. 14The Tempest Crown
  11. 15Twist the Knife
  12. 16Twist the Knife

Showing steps 5 to 16 of 22.

Also part of: Lorewalking: Xal'atath (part 5 of 14).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Orders from AzsharaLevel 50

    This medallion is inscribed with orders commanding the naga to invade our shores and seize artifacts of power. <Kojo studies you thoughtfully.> I've heard tales of a priest who used a horrifying dagger to fight the Burning Legion. It is said this blade... Xal'atath... whispers secrets of the deep.

After this quest

Taken from the storyline's own step order.

  • Unintended ConsequencesLevel 50

    <Xal'atath speaks once more.> The servants of N'Zoth prepare for their master's return. They intend to conjure a scouring storm to wash away all unbelievers. The particular ritual they will invoke requires three ancient artifacts. One of void, one of storm, and one of ocean.

Other quests with this name

This one: Horde only · Priest · Level 50.

The storyline at a glance

Crucible of Storms has 22 steps, from The Azsharan Medallion to The Black Blade.

Maps its steps are placed on (steps per map): Stormsong Valley (6), Zuldazar (5), Dazar'alor (3), Drustvar (2).

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.