Requires 7k/21k rep with 7th Legion.
Quest
Sensitive Intel
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present you Full The Sleeper Agent Story line. Part of Tides of Vengeance.
To start this Story line you need to finish previous one War Marches On - Wowhead Comment Video - https://youtu.be/haxPEx12s7EPlease See My Video if need it for this storyline - https://youtu.be/hrauYcB9pSA
List of Quests:
1. Sensitive Intel
2. This is Huge!
3. A Beast with Brains
4a. Out of Options
4b. Freedom for the Da'kani
5. Bittersweet Goodbyes
6. The Needs of the Many
7. Bring the Base
8a. Fit for Grong
8b. Calibrate the Core
9. The Embiggining
10. Total Temple Destruction
11. A Nice Nap
12. The Sleeper AgentHope that help You :).
@Tayas . Think I know why. Your rep with 7th Legion must be 7.5k/21k (revered) it just showed up after I completed the Vol'dun assault
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54192))
Requirements
Read from the Blizzard quest API.
Description
I've received a report from Kelsey Steelspark. She claims to have discovered something that will aid our war effort. She's refused to go into specifics, citing a need for secrecy with such sensitive intel. It looks like you'll need to speak to her in person. She's expecting you in Xibala.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #862 41.1 70.7
Coordinates
- Turn-inZuldazar 41.1, 70.7
/way #862 41.1 70.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Bringing Down the Fleet about 20 yards
- Champion: Kelsey Steelspark about 30 yards
- How to Sink a Zandalari Battleship about 30 yards
- Victory is Assured about 30 yards
- Rocks of Ragnaros about 30 yards
- Mole Machinations about 30 yards
- Fragment of the Firelands about 30 yards
- Xibala about 30 yards
- The Void Elves Stand Ready about 40 yards
- Find the Paper Trail about 40 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Zuldazar:
- Xibala, Zuldazar
- Veiled Grotto, Zuldazar
- Mistvine Ledge, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 13 on Wowhead.
Storyline
Serious Monkey Business
Part 1 of 16.
The Alliance prepare for their attack on the Zandalari by enlisting the aid of gnomish engineers and a brave gorilla.
Next: This is Huge!
- 1Sensitive Intel
- 2This is Huge!
- 3Real Big Power
- 4A Beast with Brains
- 5Out of Options
- 6Freedom for the Da'kani
- 7Bittersweet Goodbyes
- 8The Needs of the Many
- 9Bring the Base
- 10Fit for Grong
- 11Calibrate the Core
- 12The Embiggining
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- This is Huge!
<name>, allow me to introduce Megs and Morton, the gnomes who are going to shake things up for the Alliance in a big way! They've been perfecting a device that can take any ordinary animal and turn it into a humongous, unstoppable beast that we can then unleash on our enemies!
The storyline at a glance
Serious Monkey Business has 16 steps, from Sensitive Intel to Changing Course.
Maps its steps are placed on (steps per map): Zuldazar (14), Boralus (2).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- The Strike on Zuldazar
- Warbeast Kraal
- Mole Machinations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.