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Quest

Sensitive Intel

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Mypciscraze+13via Wowhead (opens the original comment in a new tab)

Hi all

I present you Full The Sleeper Agent Story line. Part of Tides of Vengeance.
To start this Story line you need to finish previous one War Marches On - Wowhead Comment Video - https://youtu.be/haxPEx12s7E

Please See My Video if need it for this storyline - https://youtu.be/hrauYcB9pSA

List of Quests:

1. Sensitive Intel
2. This is Huge!
3. A Beast with Brains
4a. Out of Options
4b. Freedom for the Da'kani
5. Bittersweet Goodbyes
6. The Needs of the Many
7. Bring the Base
8a. Fit for Grong
8b. Calibrate the Core
9. The Embiggining
10. Total Temple Destruction
11. A Nice Nap
12. The Sleeper Agent

Hope that help You :).

Read all 13 on Wowhead ↗

Quest facts

LevelLevel 50
LocationZuldazar, Boralus
CategoryAlliance War Campaign
Quest ID54192

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54192))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

I've received a report from Kelsey Steelspark. She claims to have discovered something that will aid our war effort. She's refused to go into specifics, citing a need for secrecy with such sensitive intel. It looks like you'll need to speak to her in person. She's expecting you in Xibala.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 1 mapped point
Zuldazar map showing where to go for Sensitive IntelTurn-in

In-game waypoint: /way #862 41.1 70.7

Boralus Objective area no plotted point

Coordinates

  • Turn-inZuldazar 41.1, 70.7/way #862 41.1 70.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Zuldazar:

  • Xibala, ZuldazarAlliance · about 60 yards south-west
  • Veiled Grotto, ZuldazarAlliance · about 1,900 yards north
  • Mistvine Ledge, ZuldazarAlliance · about 2,400 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold34 silver
Experience850 XP

Storyline

Serious Monkey Business

Part 1 of 16.

The Alliance prepare for their attack on the Zandalari by enlisting the aid of gnomish engineers and a brave gorilla.

Next: This is Huge!

  1. 1Sensitive Intel
  2. 2This is Huge!
  3. 3Real Big Power
  4. 4A Beast with Brains
  5. 5Out of Options
  6. 6Freedom for the Da'kani
  7. 7Bittersweet Goodbyes
  8. 8The Needs of the Many
  9. 9Bring the Base
  10. 10Fit for Grong
  11. 11Calibrate the Core
  12. 12The Embiggining

Showing steps 1 to 12 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • This is Huge!Level 50

    <name>, allow me to introduce Megs and Morton, the gnomes who are going to shake things up for the Alliance in a big way! They've been perfecting a device that can take any ordinary animal and turn it into a humongous, unstoppable beast that we can then unleash on our enemies!

The storyline at a glance

Serious Monkey Business has 16 steps, from Sensitive Intel to Changing Course.

Maps its steps are placed on (steps per map): Zuldazar (14), Boralus (2).

Steps of this storyline count toward:

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.