If you can't see any of the quest NPCs. Check if you are currently on the Xal'atath quest chain for Crucible of Storms. This will phase the area.
If you started any of the Xal'atath quests, you need to finish the whole chain first before you can complete Awaken a God & Saving for Later
Alliance:
- The Azsharan Medallion
- Orders from Azshara
- Orders from Azshara
- Every Little Death Helps
- Every Little Death Helps
- Unintended Consequences
- Unintended Consequences
- The Pirate's Treasure
- The Tempest Crown
- Twist the Knife
- His Eye Upon You
- Crucible of Storms: Relics of Shadow
- The Missing Blade
- The Black Blade
Macro to check your progress:
/run local a={54141,54144,54265,54113,54114,53760,54058,53761,53762,54126,53765,54438,54682,54683}for i,q in ipairs(a)do print(format("%s: %s",i, IsQuestFlaggedCompleted(q) and "\124cFF00FF00Done\124r" or "\124cFFFF0000Not Done\124r")) endHorde:
- The Azsharan Medallion
- Orders from Azshara
- Orders from Azshara
- Every Little Death Helps
- Every Little Death Helps
- Unintended Consequences
- Unintended Consequences
- The Pirate's Treasure
- The Tempest Crown
- Twist the Knife
- His Eye Upon You
- Crucible of Storms: Relics of Shadow
- The Black Blade
Macro to check your progress:
/run local a={54172,54174,54433,54117,54118,53760,54058,53761,53762,53763,53766,54439,54683}for i,q in ipairs(a)do print(format("%s: %s",i, IsQuestFlaggedCompleted(q) and "\124cFF00FF00Done\124r" or "\124cFFFF0000Not Done\124r")) end
Quest
Awaken a God
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The quest text seems unfinished here:
Some fresh, bloody naga meat may just lure him ou
I think this quest area is actually phased out due to the Xal'atath quest chain for Crucible of Storms. Try to complete the quest chain (if you are on it) to see if it unphases the area if you are having trouble seeing the NPCs or quest objectives.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49969))
What to do
Description
You see the sinking ruins to the east? They were, not long ago, a temple to the shark loa, Gral. The naga tore down his temple and are stealing his secrets. If it is for something good, I'll be a rock's uncle. It would be wise to let Gral know what's going on here. I do not think he would approve. Gral was quite powerful, and when it came to his knowledge of the sea, none could compare. It never hurts to have a fellow like that on your side. Some fresh, bloody naga meat may just lure him out.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #862 82.8 42.3
Coordinates
- Turn-inZuldazar 82.8, 42.3
/way #862 82.8 42.3 - Objective area (centre of the marked area)Zuldazar 81.4, 40.1
/way #862 81.4 40.1 - Objective areaZuldazar 79.2, 42.3
/way #862 79.2 42.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Every Little Death Helps about 510 yards
- Orders from Azshara about 510 yards
- A Lack of Surplus about 820 yards
- That One's Mine about 820 yards
- Granting a Reprieve about 820 yards
- The Troll's Tale about 820 yards
- Zuldazar Foothold about 820 yards
- Disarming the Cannons about 820 yards
- Save Them All about 820 yards
- Just Ptrust Me On This about 1,030 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zuldazar:
- Atal'Gral, Zuldazar
- Castaway Encampment, Zuldazar
- Scaletrader Post, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 20 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 20 on Wowhead.
Other quests on the Zuldazar map
Reward details
Reputation: Tortollan Seekers +75
Traversing the world, the Tortollan Seekers wield their immense wealth to catalogue and preserve forbidden knowledge.
Reputation group: Battle for Azeroth.
Other quests in Zuldazar that reward Tortollan Seekers reputation: Clear the Riffraff (+75), The Scrolls of Gral (+75), Saving for Later (+75), Beneath the Waves (+150), The Scamps (+75), Mista Nice (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Sunken City
Part 3 of 8.
Previous: Clear the Riffraff · Next: Saving for Later
- 1The Scrolls of Gral
- 2Clear the Riffraff
- 3Awaken a God
- 6Saving for Later
- 7Beneath the Waves
- 8Word from the Deep
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Clear the Riffraff
The naga sent their tiny, foul, muck-smelling minions into our camp. They are quite bothersome. If we do nothing, and their numbers continue to grow, they could pose a threat. You look quick and handy. Could you perhaps expunge a few for us?
After this quest
Taken from the storyline's own step order.
- Saving for Later
We need time to recover the artifacts from this place. Time the naga will not let us have. However, we do have a plan. We simply hide what we don't want them to find, and then come back in a decade or two. They will have forgotten about this place by then.
The storyline at a glance
The Sunken City has 8 steps, from The Scrolls of Gral to Word from the Deep.
Maps its steps are placed on (steps per map): Zuldazar (8).
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.