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Quest

The Tempest Crown

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
CategoryCrucible of Storms
Quest ID53762

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53762))

Description

<Xal'atath breathes in deeply and smiles.> My strength grows. I can see it clearly now... the third relic we seek. The crown known as Tempest Caller. How fitting that after the fall of Atal'Gral, the gluttonous Toatana would be the one to find the artifact. He was always scuttling about the depths, seeking treasures for his collection. Toatana's greed has left him trapped within a cave he can never leave. The crown awaits us there.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Vol'dun Quest turn-in 4 mapped points
Vol'dun map showing where to go for The Tempest CrownTurn-inTurn-inObjective areaObjective area

In-game waypoint: /way #864 52.1 13.8

Tiragarde Sound Objective area 2 mapped points
Tiragarde Sound map showing where to go for The Tempest CrownObjective areaObjective area

In-game waypoint: /way #895 74.9 77.8

Coordinates

  • Turn-inVol'dun 52.1, 13.8/way #864 52.1 13.8
  • Objective areaVol'dun 51.9, 13.3/way #864 51.9 13.3
  • Objective areaVol'dun 53.5, 13.1/way #864 53.5 13.1
  • Objective areaTiragarde Sound 74.9, 77.8/way #895 74.9 77.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Vol'dun map

Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Vol'dun:

  • Tortaka Refuge, Vol'dunAlliance and Horde · about 760 yards south-east
  • Vorrik's Sanctum, Vol'dunHorde · about 1,000 yards south
  • Vulture's Nest, Vol'dunAlliance · about 1,100 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 20 yards north-west
  • Objective areaabout 100 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money46 gold80 silver
Experience8,500 XP

Storyline

Crucible of Storms

Part 14 of 22.

Previous: The Pirate's Treasure · Next: Twist the Knife

  1. 9Every Little Death Helps
  2. 10Every Little Death Helps
  3. 11Unintended Consequences
  4. 12Unintended Consequences
  5. 13The Pirate's Treasure
  6. 14The Tempest Crown
  7. 15Twist the Knife
  8. 16Twist the Knife
  9. 17His Eye Upon You
  10. 18His Eye Upon You
  11. 19Crucible of Storms: Relics of Shadow
  12. 20Crucible of Storms: Relics of Shadow

Showing steps 9 to 20 of 22.

Also part of: Lorewalking: Xal'atath (part 8 of 14).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Pirate's TreasureLevel 50

    I sense another relic. A trident thought lost to the depths. It calls to me, <name>. Do you hear it too? Its song takes form. I see a harbor to the east. An ambitious pirate, greedy and proud. Completely unaware of the power hidden within her hoard of gold.

After this quest

Taken from the storyline's own step order.

  • Twist the KnifeLevel 50

    The relics are ours... as it was meant to be. There is but one more step needed for the great truths to be revealed. The naga sought to summon their storm from a place that echoes with ancient power.

The storyline at a glance

Crucible of Storms has 22 steps, from The Azsharan Medallion to The Black Blade.

Maps its steps are placed on (steps per map): Stormsong Valley (6), Zuldazar (5), Dazar'alor (3), Drustvar (2).

Other storylines on the Vol'dun map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.