Using Elvui and I found that the onscreen mini-icon for the enchanted pipes did nothing...I had to instead click on the item in my bags for it to work.
Quest
Gifts of the Forest
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
There is nothing to pick up when the tree emotes that a branch has fallen off, so don't worry about looking around for a branch.
There is a large marked off area for the quest on your mini map, but just run around the perimeter of the triangle for this quest on your map while doing the other quests for that little area.
All 3 trees have a yellow marker on your mini map that form a perfect triangle and show you where the trees are you're able to get everything done in one loop. :)
The [item=172517] are pipes for playing a song but their icon is a pipe for smoking. Not quite right!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57656))
What to do
Description
These gorm have gone out of control! We need to stop them. I have a plan, but I cannot do it on my own. We lure the gormlings to the Banks of Life by using special totems that are drained of their anima. If you can retrieve the wood required for the totem, I can prepare the ritual. Take these pipes. Find the Culex trees growing on the banks and play a song for them. You will recognize them by their pale green leaves. The wood must be given freely for the ritual to work.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 48.1 24.4
Coordinates
- Turn-inArdenweald 48.1, 24.4
/way #1565 48.1 24.4 - Objective area (centre of the marked area)Ardenweald 48.7, 23.7
/way #1565 48.7 23.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Ages-Echoing Wisdom about 500 yards
- Idle Hands about 500 yards
- The Sweat of Our Brow about 500 yards
- Outplayed about 500 yards
- Call of the Hunt about 510 yards
- Extreme Recycling about 510 yards
- Totem Eclipse about 510 yards
- I Know Your Face about 510 yards
- The Missing Hunters about 510 yards
- Big Problem, Little Vorkai about 510 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Glitterfall Basin, Ardenweald
- Tirna Vaal, Ardenweald
- Heart of the Forest, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 17 on Wowhead.
Reward details
Reputation: The Wild Hunt +160
Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.
Reputation group: Shadowlands.
Other quests in Ardenweald that reward The Wild Hunt reputation: Supplies Needed: Amber Grease (+160), Unsafe Workplace (+160), Supplies Needed: More Husks! (+160), Tied Totem Toter (+160), Ages-Echoing Wisdom (+160), Idle Hands (+160).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Trouble at the Gormling Corral
Part 5 of 7.
Previous: Unsafe Workplace · Next: Tied Totem Toter
- 1Trouble in the Banks
- 2Breaking a Few Eggs
- 3Tending to the Tenders
- 4Unsafe Workplace
- 5Gifts of the Forest
- 6Tied Totem Toter
- 7Well, Tell the Lady
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Unsafe Workplace
You've returned just in time! Fae are in danger! It seems our actions have enraged the gorm. They are even more aggressive than they were before! While some fae were able to evacuate, there are still many who are trapped down there. Take this jar and slather anyone you find with a generous helping.
After this quest
Taken from the storyline's own step order.
- Tied Totem Toter
Hope you've caught your breath. The totem is now a big, tasty beacon to all the nearby gorm. They're going to want to eat it and you're going to be carrying it! We need to rehome the smaller ones. If they stay here they're just going to get big and angry again.
The storyline at a glance
Trouble at the Gormling Corral has 7 steps, from Trouble in the Banks to Well, Tell the Lady.
Maps its steps are placed on (steps per map): Ardenweald (7).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.