If you are leveling an alt and wondering why weapons won't drop, check if there is a world quest active in the nearby area that turns you into a moth and makes you harvest animacones. If you complete the world quest, the droprate of weapons will return to normal and you can finish this quest.
Quest
Extreme Recycling
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
To complete this quest you need to slay the Blighted and take their weapons.
There are lots of Blighted creepers darkcasters mobs within the quest area which drop [item=180061]s.
Dont forgtet to pick up The Missing Hunters as you may loot enough weapons just along that quest.Extreme Recycling - https://youtu.be/7h6cQRM00ik?t=31
There is a table covered under the spoiler, you can check you progress through [storyline=1126] quest storyline.
.Spoiler
[storyline=1126] quest storyline / Awaken, Ardenweald*OrderQuest TitleVideo Time Link
Hi all
I present [storyline=1126] part of Awaken, Ardenweald Storyline Quest Chain in Ardenweald
See Video Full Quest chain if need it - https://youtu.be/WUa6t7juF4w
.Quest Name:Start and descriptionQuest start from [npc=169031] 63.6 36.3 You need to go to [npc=169584] 51.3 34You need to found [npc=169647] in cave located 53.8 33.1 [npc=169639] in cave under bridge 55.6 34.1 [npc=169642] 55.4 31.4 then you need to find last one [npc=169649] 54.8 36.5You need to collect 10 [item=180061] drop from [npc=169631] and [npc=169629]Yuo need to destroy 4 [npc=169791] 1 - 52.4 35.5 2 - in cave enterence 54.3 37.6 3 - 52.6 37.2 4 - 50.7 37.4 Do this quest together with Big Problem, Little Vorkai.Kill mobs to 100%Kill first [npc=169900] then [npc=169890] 48.8 36.5 then speak with [npc=170121] 48.9 35.7 return quest to [npc=169935] 51.3 34Go to [npc=169142] 49.1 45.4 is in cave.Kill mobs to 100% then go back to cave and press on [npc=169144] that will finish story line
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Thank You i Hope that Help You
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60629))
What to do
Description
The Wild Hunt serves the Winter Queen under the leadership of Lord Herne. We are elite fighters, hunters, and trackers. But we cannot fight without weapons and supplies. The droman here informs me that there are severe obstacles to their delivery. I do not have time to wait. We need equipment, and we need it now. See what you can scavenge from the field. A broken weapon can always be mended and put to use again.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 51.3 34.0
Coordinates
- Turn-inArdenweald 51.3, 34.0
/way #1565 51.3 34.0 - Objective area (centre of the marked area)Ardenweald 54.7, 32.2
/way #1565 54.7 32.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Ages-Echoing Wisdom about 20 yards
- Idle Hands about 20 yards
- The Sweat of Our Brow about 20 yards
- Outplayed about 20 yards
- Well, Tell the Lady about 20 yards
- Supplies Needed: Amber Grease about 20 yards
- Supplies Needed: More Husks! about 20 yards
- What a Buzzkill about 20 yards
- Trouble in the Banks about 400 yards
- Unsafe Workplace about 400 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Glitterfall Basin, Ardenweald
- Refugee Camp, Ardenweald
- Tirna Vaal, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Storyline
Glitterfall Heights
Part 3 of 8.
Previous: The Missing Hunters · Next: Totem Eclipse
- 1Call of the Hunt
- 2The Missing Hunters
- 3Extreme Recycling
- 4Totem Eclipse
- 5Big Problem, Little Vorkai
- 6I Know Your Face
- 7Return to Tirna Vaal
- 8Nightmares Manifest
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Missing Hunters
Strange creatures have been seen lurking just outside the grove. Terrible, ugly things. Whatever they might be, they are not native to Ardenweald. It does not matter how they breached our borders, though. Every one of them must be eliminated.
After this quest
Taken from the storyline's own step order.
- Totem Eclipse
I can smell our foes' dark magic, twisting the air and muddling my mind. They are up to something. Bringing awful powers into Ardenweald. If you see any of their totems, destroy them immediately. I always feel better after smashing something to pieces, don't you?
The storyline at a glance
Glitterfall Heights has 8 steps, from Call of the Hunt to Nightmares Manifest.
Maps its steps are placed on (steps per map): Ardenweald (8).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.