The NPC where you escort the gormling nibblers is at 47.10, 28.72. His name is Forman Thorodir if you want to make a target macro. I made one that was just Thorodir and it did not target him. The escort turn in is in the yellow circle at the coordinates I stated but the quest turn in is 46.68, 29.43 (just north a few paces). I had a few seconds left on my totem by the time I found him. I suggest you collect all 30 before you go into the yellow circle because it was bugged to remove your totem and you had to go back and get another one. Good luck!
Quest
Tied Totem Toter
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Did this in about a min. Collect the Lure, MOUNT UP, go to east bank, run south along east side of bank for Gormling groups, back to middle for any you need, run to southern tip, across water to drop off guy and up hill to turn in questions and get Lure off.
The gormlings can actually get stuck in combat with you while they're following you around (without you being able to attack them back), so they can slowly beat you to death if you can't heal up for whatever reason. Happened to me as a demo warlock with a felguard pet when attacking the hostile mobs; I think the felstorm ability can still aggro them for some reason.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57657))
What to do
Description
Hope you've caught your breath. The totem is now a big, tasty beacon to all the nearby gorm. They're going to want to eat it and you're going to be carrying it! We need to rehome the smaller ones. If they stay here they're just going to get big and angry again. If you can drop off a few groups of them outside the Banks of Life we can make sure they find their way to more balanced feeding grounds. Let Thorodir know when you're done. I will let him know the plan.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 46.7 29.4
Coordinates
- Turn-inArdenweald 46.7, 29.4
/way #1565 46.7 29.4 - Objective area (centre of the marked area)Ardenweald 47.7, 23.7
/way #1565 47.7 23.7 - Objective areaArdenweald 47.1, 28.7
/way #1565 47.1 28.7 - Objective areaArdenweald 48.0, 24.3
/way #1565 48.0 24.3 - Objective areaArdenweald 47.9, 22.9
/way #1565 47.9 22.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Ages-Echoing Wisdom about 380 yards
- Idle Hands about 380 yards
- The Sweat of Our Brow about 380 yards
- Outplayed about 380 yards
- Call of the Hunt about 400 yards
- Extreme Recycling about 400 yards
- Totem Eclipse about 400 yards
- I Know Your Face about 400 yards
- The Missing Hunters about 400 yards
- Big Problem, Little Vorkai about 400 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Glitterfall Basin, Ardenweald
- Heart of the Forest, Ardenweald
- Refugee Camp, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 38 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 38 on Wowhead.
Reward details
Reputation: The Wild Hunt +160
Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.
Reputation group: Shadowlands.
Other quests in Ardenweald that reward The Wild Hunt reputation: Supplies Needed: Amber Grease (+160), Unsafe Workplace (+160), Supplies Needed: More Husks! (+160), Gifts of the Forest (+160), Ages-Echoing Wisdom (+160), Idle Hands (+160).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Trouble at the Gormling Corral
Part 6 of 7.
Previous: Gifts of the Forest · Next: Well, Tell the Lady
- 1Trouble in the Banks
- 2Breaking a Few Eggs
- 3Tending to the Tenders
- 4Unsafe Workplace
- 5Gifts of the Forest
- 6Tied Totem Toter
- 7Well, Tell the Lady
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Gifts of the Forest
These gorm have gone out of control! We need to stop them. I have a plan, but I cannot do it on my own. We lure the gormlings to the Banks of Life by using special totems that are drained of their anima. If you can retrieve the wood required for the totem, I can prepare the ritual. Take these pipes.
After this quest
Taken from the storyline's own step order.
- Well, Tell the Lady
<Thorodir breathes a deep sigh of relief.> That's that, I'd say. The Banks are largely safe now, thanks to you. We can handle the rest of the cleanup on our own now. The Lady of the Falls will want to hear of your success here. Why not go tell her the good news?
The storyline at a glance
Trouble at the Gormling Corral has 7 steps, from Trouble in the Banks to Well, Tell the Lady.
Maps its steps are placed on (steps per map): Ardenweald (7).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.