Quest
Hammering Out Information
A World of Warcraft quest in Dazar'alor. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50277))
Requirements
Read from the Blizzard quest API.
Description
Let me guess. You be lookin' at da recipe and noticed it require a Khaz'gorian Anvil ta make it. So now you be wantin' ta know where ta find a Khaz'gorian Smithing Anvil? Look, brudda, I never said anyting about bein' able ta craft da hamma. Now if ya don't mind, I have more of dese recipes ta be sellin'.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Dazar'alor map
- A Recipe For the Ages same spot
- Anvil's Away same spot
- Casting the First Stone about 40 yards
- Ocular Extracts about 40 yards
- Changing the Scenery about 40 yards
- A Recipe for Success about 40 yards
- A Rocky Start about 50 yards
- Drawing Blood about 50 yards
- Emergency Transplants about 60 yards
- Vengeful Venture about 60 yards
Quests whose map markers the client places closest to this one on Dazar'alor, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Dazar'alor:
- The Great Seal
- The Sliver, Zuldazar
- Temple of the Prophet, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Where this quest fits
Other quests with this name
This one: Horde only · Level 10-60.
Other storylines on the Dazar'alor map
- Allies of the Horde: Zandalari
- Unrest in Zuldazar
- The Battle for Stromgarde
- Mission from the Warchief
- Crucible of Storms
- Tools of the Trade: The Ub3r-Spanner
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.