You must enter the Morrowchamber (if you stand and look at the Flight Master the Morrowchamber is the entrance you see directly ahead).
Once in the chamber you will find Chen. If you speak to him he will tell you that he thinks he sees someone but cannot get past the streams.
If you enter the streams they will bounce you back, but, you do not need to go into the side chambers to get around. All you have to do is go far enough down the ramp to go under them.
Continue doing this until you reach the side of the chamber directly across from Chen. here you will find a big block of Amber containing Han. You must kill the 2 mantids attending the block and then click on the block to complete the quest requirement. Then you need to make your way back to Chen to turn in the quest.
Quest
Han Stormstout
A World of Warcraft quest in Dread Wastes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Someone named "Han" Seemingly "Incased" in something, possible alive? I call its a Han Solo ref.
This is all sorts of messed up now. The beams definitely weren't acting like this in MoP. I was getting thrown all over the place. Finally I attempted something suggested here, and blinked right through the middle. This worked.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(31078))
What to do
Description
There will be time for mourning later. For now, there are other Stormstouts to be found. They say that Han Stormstout was last seen exploring Kor'vess. I suspect he headed into that mantid burrow, just across the way. You should meet me down there, {name}. I don't doubt that I can handle a few mantid by myself... but I'd feel better with you by my side.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #422 44.4 16.8
Coordinates
- Turn-inDread Wastes 44.4, 16.8
/way #422 44.4 16.8 - Objective areaDread Wastes 43.8, 16.7
/way #422 43.8 16.7 - Objective areaDread Wastes 47.0, 16.8
/way #422 47.0 16.8 - Objective areaDread Wastes 50.1, 10.1
/way #422 50.1 10.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dread Wastes map
- Rotten at the Roots about 50 yards
- Amber Secrets about 50 yards
- Old Faces, New Problems about 50 yards
- Crippling the Hive about 100 yards
- Infection about 810 yards
- Dreadspinner Extermination about 810 yards
- Nope Nope Nope about 810 yards
- Rampage Against the Machine about 840 yards
- Thieves and Troublemakers about 850 yards
- Kunchong Treats about 860 yards
Quests whose map markers the client places closest to this one on Dread Wastes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dread Wastes:
- The Sunset Brewgarden, Dread Wastes
- Rensai's Watchpost, Townlong Steppes
- Klaxxi'vess, Dread Wastes
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Dread Wastes
Part 35 of 58.
Previous: Evie Stormstout · Next: Bound With Shade
- 30The Heavens Hum With War
- 31Sacred Recipe
- 32Fate of the Stormstouts
- 33Fate of the Stormstouts
- 34Evie Stormstout
- 35Han Stormstout
- 36Bound With Shade
- 37Daggers of the Great Ones
- 38I Bring Us Great Shame
- 39Rending Daggers
- 40Bound With Wood
- 41Wood and Shade
Showing steps 30 to 41 of 58.
Also part of: Dread Wastes (part 64 of 72).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Evie Stormstout
I was too late. She was so small... and I was too late. She should be given a proper burial. A little warrior like her deserves better than this.
After this quest
Taken from the storyline's own step order.
- Bound With Shade
About that scroll you found... I keep looking at that line in the second stanza - "bound with wood and shade". The "shade", in particular, intrigues me. I must admit, I've often considered taking some of the area's residual sha essence and incorporating it into a brew.
The storyline at a glance
Dread Wastes has 58 steps, from Falling Down to Mazu's Bounty.
Maps its steps are placed on (steps per map): Dread Wastes (55), Vale of Eternal Blossoms (3).
Steps of this storyline count toward:
Other storylines on the Dread Wastes map
- The Mantid Threat
- Townlong Steppes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.