Cave entrance: /way 34.71 44.76
Quest
Prey: Lamyne of the Undercroft (Nightmare)
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I had to abandon this quest from the randomized Nightmare hunt! Too hard of a fight with the adds spawning. I'm a level 90 Subtlety rogue with ilevel 245 (patch 12.0.1) - tried stunning her and killing them but she added more instantly, but if I used my stuns on the adds she kept adding more! Probably a skill issue (I am a permanent noob). My class's defense and hp is low so I can't really take sustained damage - plus Vanish doesn't work in solo fights because it resets the encounter! Every other fight on Nightmare mode has been pretty smooth; potions, flasks and food didn't help.
Are there any guides or places I can find the spells the enemy uses for this Nightmare Prey fight? Or any advice? Thanks!
Just following up that this is still the only harder Nightmare hunt for me, but a higher ilvl of 166 helped A LOT. I think Sub rogues can do amazing AoE damage but CANNOT handle high damage from multiple targets. I've heard Blind with be getting its' AoE effect back, so that could help later on.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91241))
Requirements
Read from the Blizzard quest API.
Description
Do you garden, {name}? I've been known to dabble. It seems the plants in our realm are becoming somewhat overbearing these days, sprouting legs and arms and running around murdering our brave soldiers. Let's give them a bit of a pruning, shall we?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #2395 50.2 46.6
Objective areaObjective areaIn-game waypoint: /way #2437 39.4 54.4
Objective areaObjective areaIn-game waypoint: /way #2413 52.6 47.6
Objective areaIn-game waypoint: /way #2405 45.2 52.7
Coordinates
- Objective areaEversong Woods 50.2, 46.6
/way #2395 50.2 46.6 - Objective areaEversong Woods 53.8, 86.6
/way #2395 53.8 86.6 - Objective areaZul'Aman 39.4, 54.4
/way #2437 39.4 54.4 - Objective areaZul'Aman 31.7, 16.3
/way #2437 31.7 16.3 - Objective areaHarandar 52.6, 47.6
/way #2413 52.6 47.6 - Objective areaHarandar 30.6, 59.6
/way #2413 30.6 59.6 - Objective areaVoidstorm 45.2, 52.7
/way #2405 45.2 52.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Eversong Woods map
- To the North Tower about 120 yards
- Strider Stampede about 120 yards
- Cargo Conspiracy about 320 yards
- Warranted Search about 320 yards
- Supplier Surveillance about 320 yards
- Fair Breeze, Light Bloom about 330 yards
- Sharpmaw about 330 yards
- Fairbreeze Favors about 330 yards
- Eversong about 330 yards
- Displaced Denizens about 340 yards
Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Eversong Woods:
- Fairbreeze Village, Eversong Woods
- Sanctum of Light, Silvermoon City
- Tranquillien, Eversong Woods
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Storyline
Prey
Part 63 of 94.
Previous: Prey: Lamyne of the Undercroft (Hard) · Next: Prey: High Vindicator Vureem (Hard)
- 58Prey: Lieutenant Blazewing (Nightmare)
- 59Prey: Petyoll the Razorleaf (Hard)
- 60Prey: Petyoll the Razorleaf (Nightmare)
- 61Prey: Crusader Luxia Maxwell (Hard)
- 62Prey: Lamyne of the Undercroft (Hard)
- 63Prey: Lamyne of the Undercroft (Nightmare)
- 64Prey: High Vindicator Vureem (Hard)
- 65Prey: Praetor Singularis (Hard)
- 66Prey: Consul Nebulor (Hard)
- 67Prey: Executor Kaenius (Hard)
- 68Prey: Imperator Enigmalia (Hard)
- 69Prey: Knight-Errant Bloodshatter (Hard)
Showing steps 58 to 69 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Prey: Lamyne of the Undercroft (Hard)
Do you garden, <name>? I've been known to dabble. It seems the plants in our realm are becoming somewhat overbearing these days, sprouting legs and arms and running around murdering our brave soldiers. Let's give them a bit of a pruning, shall we?
After this quest
Taken from the storyline's own step order.
- Prey: High Vindicator Vureem (Hard)
High Vindicator Vureem is a victim of his own unyielding faith in the Light and the superiority it gives him. His crusade continues unabated and unresolved. He exists in a constant state of fury at the imperfectness of the world and those within it.
The storyline at a glance
Prey has 94 steps, from Prey: Magister Sunbreaker (Normal) to Prey: Kadani the Claw (Nightmare).
Maps its steps are placed on (steps per map): Eversong Woods (94).
Other storylines on the Eversong Woods map
- Saltheril's Haven
- Shadowfall
- Far Striding
- Ripple Effects
- Paladin Rescue
- Whispers in the Twilight
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.