cave entrance is at 34.69,44.81
Quest
Prey: High Vindicator Vureem (Hard)
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Cave entrance /way 34.69, 44.81
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91242))
Requirements
Read from the Blizzard quest API.
Description
High Vindicator Vureem is a victim of his own unyielding faith in the Light and the superiority it gives him. His crusade continues unabated and unresolved. He exists in a constant state of fury at the imperfectness of the world and those within it. In the absence of total purity, Vureem sees only violence and the shadows of his own dogma. What say we put his worldview to the test?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #2395 50.1 47.0
Objective areaObjective areaIn-game waypoint: /way #2437 39.3 54.3
Objective areaObjective areaIn-game waypoint: /way #2413 52.7 47.9
Coordinates
- Objective areaEversong Woods 50.1, 47.0
/way #2395 50.1 47.0 - Objective areaEversong Woods 37.1, 39.6
/way #2395 37.1 39.6 - Objective areaZul'Aman 39.3, 54.3
/way #2437 39.3 54.3 - Objective areaZul'Aman 57.3, 83.1
/way #2437 57.3 83.1 - Objective areaHarandar 52.7, 47.9
/way #2413 52.7 47.9 - Objective areaHarandar 39.8, 17.0
/way #2413 39.8 17.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Coiled Isle map
- The Glint of History
- Echoed Steps
- What Was Buried
- Lurking in the Dark
- Written by the Victors
- Delay the Venom
- Clear the Swamp
- Haunted Shore
- Fuel the Calling
- Pushed to the Brink
Other quests whose map markers the client places on The Coiled Isle.
Getting there
Flight points closest to the quest’s first objective area marker on The Coiled Isle:
- Tokka's Landing, The Coiled Isle
- Camp Stonewash, Zul'Aman
- Shadebasin Watch, Zul'Aman
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Thank you! I missed it and was like TF isn't he spawning. There has to be a cave!
Storyline
Prey
Part 64 of 94.
Previous: Prey: Lamyne of the Undercroft (Nightmare) · Next: Prey: Praetor Singularis (Hard)
- 59Prey: Petyoll the Razorleaf (Hard)
- 60Prey: Petyoll the Razorleaf (Nightmare)
- 61Prey: Crusader Luxia Maxwell (Hard)
- 62Prey: Lamyne of the Undercroft (Hard)
- 63Prey: Lamyne of the Undercroft (Nightmare)
- 64Prey: High Vindicator Vureem (Hard)
- 65Prey: Praetor Singularis (Hard)
- 66Prey: Consul Nebulor (Hard)
- 67Prey: Executor Kaenius (Hard)
- 68Prey: Imperator Enigmalia (Hard)
- 69Prey: Knight-Errant Bloodshatter (Hard)
- 70Prey: Vylenna the Defector (Hard)
Showing steps 59 to 70 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Prey: Lamyne of the Undercroft (Nightmare)
Do you garden, <name>? I've been known to dabble. It seems the plants in our realm are becoming somewhat overbearing these days, sprouting legs and arms and running around murdering our brave soldiers. Let's give them a bit of a pruning, shall we?
After this quest
Taken from the storyline's own step order.
- Prey: Praetor Singularis (Hard)
The domanaar... <Astalor shudders.> I do not profess to know much about them, other than their proclivity for subterfuge, guile, and the absolute destruction of anything that stands before them. Praetor Singularis is no exception. They have been confounding our forces at every turn.
The storyline at a glance
Prey has 94 steps, from Prey: Magister Sunbreaker (Normal) to Prey: Kadani the Claw (Nightmare).
Maps its steps are placed on (steps per map): Eversong Woods (94).
Other storylines on the Eversong Woods map
- Saltheril's Haven
- Shadowfall
- Far Striding
- Ripple Effects
- Paladin Rescue
- Whispers in the Twilight
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.