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Quest

Prey: High Vindicator Vureem (Hard)

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 90
LocationThe Coiled Isle, Eversong Woods, Zul'Aman, Harandar
CategoryPrey
Quest ID91242

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91242))

Requirements

RepeatsWeekly

Read from the Blizzard quest API.

Description

High Vindicator Vureem is a victim of his own unyielding faith in the Light and the superiority it gives him. His crusade continues unabated and unresolved. He exists in a constant state of fury at the imperfectness of the world and those within it. In the absence of total purity, Vureem sees only violence and the shadows of his own dogma. What say we put his worldview to the test?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Objective area no plotted point
Eversong Woods Objective area 2 mapped points
Eversong Woods map showing where to go for Prey: High Vindicator Vureem (Hard)Objective areaObjective area

In-game waypoint: /way #2395 50.1 47.0

Zul'Aman Objective area 2 mapped points
Zul'Aman map showing where to go for Prey: High Vindicator Vureem (Hard)Objective areaObjective area

In-game waypoint: /way #2437 39.3 54.3

Harandar Objective area 2 mapped points
Harandar map showing where to go for Prey: High Vindicator Vureem (Hard)Objective areaObjective area

In-game waypoint: /way #2413 52.7 47.9

Coordinates

  • Objective areaEversong Woods 50.1, 47.0/way #2395 50.1 47.0
  • Objective areaEversong Woods 37.1, 39.6/way #2395 37.1 39.6
  • Objective areaZul'Aman 39.3, 54.3/way #2437 39.3 54.3
  • Objective areaZul'Aman 57.3, 83.1/way #2437 57.3 83.1
  • Objective areaHarandar 52.7, 47.9/way #2413 52.7 47.9
  • Objective areaHarandar 39.8, 17.0/way #2413 39.8 17.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Coiled Isle map

Other quests whose map markers the client places on The Coiled Isle.

Getting there

Flight points closest to the quest’s first objective area marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 180 yards north-west
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 4,300 yards west
  • Shadebasin Watch, Zul'AmanAlliance and Horde · about 4,600 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience20,550 XP

Storyline

Prey

Part 64 of 94.

Previous: Prey: Lamyne of the Undercroft (Nightmare) · Next: Prey: Praetor Singularis (Hard)

  1. 59Prey: Petyoll the Razorleaf (Hard)
  2. 60Prey: Petyoll the Razorleaf (Nightmare)
  3. 61Prey: Crusader Luxia Maxwell (Hard)
  4. 62Prey: Lamyne of the Undercroft (Hard)
  5. 63Prey: Lamyne of the Undercroft (Nightmare)
  6. 64Prey: High Vindicator Vureem (Hard)
  7. 65Prey: Praetor Singularis (Hard)
  8. 66Prey: Consul Nebulor (Hard)
  9. 67Prey: Executor Kaenius (Hard)
  10. 68Prey: Imperator Enigmalia (Hard)
  11. 69Prey: Knight-Errant Bloodshatter (Hard)
  12. 70Prey: Vylenna the Defector (Hard)

Showing steps 59 to 70 of 94.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Prey: Lamyne of the Undercroft (Nightmare)Level 90

    Do you garden, <name>? I've been known to dabble. It seems the plants in our realm are becoming somewhat overbearing these days, sprouting legs and arms and running around murdering our brave soldiers. Let's give them a bit of a pruning, shall we?

After this quest

Taken from the storyline's own step order.

  • Prey: Praetor Singularis (Hard)Level 90

    The domanaar... <Astalor shudders.> I do not profess to know much about them, other than their proclivity for subterfuge, guile, and the absolute destruction of anything that stands before them. Praetor Singularis is no exception. They have been confounding our forces at every turn.

The storyline at a glance

Prey has 94 steps, from Prey: Magister Sunbreaker (Normal) to Prey: Kadani the Claw (Nightmare).

Maps its steps are placed on (steps per map): Eversong Woods (94).

Other storylines on the Eversong Woods map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.