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Quest

Prey: Praetor Singularis (Hard)

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
minnesnowta+1via Wowhead (opens the original comment in a new tab)

I got stuck in three gravity wells but was able to pop enough cooldowns on a blood DK to survive - but barely. This is obvious, but run away from the gravity wells because if he casts two on top of eachother, you get permanently stuck if you enter it and it becomes a DPS race to kill him before you die, unless your class has some mechanic to escape.

2
ns88+1via Wowhead (opens the original comment in a new tab)

Doesnt matter on Nightmare, because he will curse you (even if not targetting you, cannot be dispelled, cannot be interrupted) and it will one shot you. I'm surprised there arent more comments because this encounter is 1000000% broken

1 more comment below ↓

Quest facts

LevelLevel 90
LocationThe Coiled Isle, Eversong Woods, Zul'Aman, Harandar
CategoryPrey
Quest ID91244

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91244))

Requirements

RepeatsWeekly

Read from the Blizzard quest API.

Description

The domanaar... <Astalor shudders.> I do not profess to know much about them, other than their proclivity for subterfuge, guile, and the absolute destruction of anything that stands before them. Praetor Singularis is no exception. They have been confounding our forces at every turn. Go and put an end to their games.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Objective area no plotted point
Eversong Woods Objective area 2 mapped points
Eversong Woods map showing where to go for Prey: Praetor Singularis (Hard)Objective areaObjective area

In-game waypoint: /way #2395 50.1 47.0

Zul'Aman Objective area 2 mapped points
Zul'Aman map showing where to go for Prey: Praetor Singularis (Hard)Objective areaObjective area

In-game waypoint: /way #2437 39.6 54.4

Harandar Objective area 2 mapped points
Harandar map showing where to go for Prey: Praetor Singularis (Hard)Objective areaObjective area

In-game waypoint: /way #2413 52.7 47.5

Coordinates

  • Objective areaEversong Woods 50.1, 47.0/way #2395 50.1 47.0
  • Objective areaEversong Woods 37.1, 39.6/way #2395 37.1 39.6
  • Objective areaZul'Aman 39.6, 54.4/way #2437 39.6 54.4
  • Objective areaZul'Aman 57.3, 83.1/way #2437 57.3 83.1
  • Objective areaHarandar 52.7, 47.5/way #2413 52.7 47.5
  • Objective areaHarandar 39.8, 17.0/way #2413 39.8 17.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Coiled Isle map

Other quests whose map markers the client places on The Coiled Isle.

Getting there

Flight points closest to the quest’s first objective area marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 220 yards north
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 4,300 yards west
  • Shadebasin Watch, Zul'AmanAlliance and Horde · about 4,600 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience20,550 XP

Storyline

Prey

Part 65 of 94.

Previous: Prey: High Vindicator Vureem (Hard) · Next: Prey: Consul Nebulor (Hard)

  1. 60Prey: Petyoll the Razorleaf (Nightmare)
  2. 61Prey: Crusader Luxia Maxwell (Hard)
  3. 62Prey: Lamyne of the Undercroft (Hard)
  4. 63Prey: Lamyne of the Undercroft (Nightmare)
  5. 64Prey: High Vindicator Vureem (Hard)
  6. 65Prey: Praetor Singularis (Hard)
  7. 66Prey: Consul Nebulor (Hard)
  8. 67Prey: Executor Kaenius (Hard)
  9. 68Prey: Imperator Enigmalia (Hard)
  10. 69Prey: Knight-Errant Bloodshatter (Hard)
  11. 70Prey: Vylenna the Defector (Hard)
  12. 71Prey: Lost Theldrin (Hard)

Showing steps 60 to 71 of 94.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Prey: High Vindicator Vureem (Hard)Level 90

    High Vindicator Vureem is a victim of his own unyielding faith in the Light and the superiority it gives him. His crusade continues unabated and unresolved. He exists in a constant state of fury at the imperfectness of the world and those within it.

After this quest

Taken from the storyline's own step order.

  • Prey: Consul Nebulor (Hard)Level 90

    I have heard that there is one under Xal'atath's command who takes particular delight in dominating their foes. Whispers of a domanaar that taunts its victims with whispers and riddles before annihilating their mortal coil with void magic. Consul Nebulor is their name.

The storyline at a glance

Prey has 94 steps, from Prey: Magister Sunbreaker (Normal) to Prey: Kadani the Claw (Nightmare).

Maps its steps are placed on (steps per map): Eversong Woods (94).

Other storylines on the Eversong Woods map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.