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Quest

Servants of Cho'gall

A World of Warcraft quest in Loch Modan. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 5-30
Quest ID27075

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27075))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineLoch Modan, step 32 of 35
Rewards21g, 5,150 XP

Description

The Twilight's Hammer started as a clan of the savage Horde. Their leader, Cho'gall, slowly turned his band of ogres into a death cult, welcoming anyone insane enough to wish for the end of all existence. As you can see, there's still plenty of ogres among their ranks; deranged, fanatical, and just as strong as before. These crude monsters have the gall to come here and spread their filth across our land. The more you kill, the better off Loch Modan will be, {name}.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Loch Modan Quest turn-in 7 mapped points
Loch Modan map showing where to go for Servants of Cho'gallTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #48 64.3 26.6

Coordinates

  • Turn-inLoch Modan 64.3, 26.6/way #48 64.3 26.6
  • Objective area (centre of the marked area)Loch Modan 71.9, 24.7/way #48 71.9 24.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Loch Modan map

Quests whose map markers the client places closest to this one on Loch Modan, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Loch Modan:

  • Farstrider Lodge, Loch ModanAlliance · about 840 yards south-east
  • Thelsamar, Loch ModanAlliance · about 950 yards south-west
  • Victor's Point, Twilight HighlandsAlliance · about 1,300 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 210 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money21 gold
Experience5,150 XP
ReputationIronforge +350

Reward details

Reputation: Ironforge +350

This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.

Reputation group: Alliance.

Other quests in Loch Modan that reward Ironforge reputation: Report to Ironforge (+75), Protecting the Shipment (+250), South Gate Status Report (+150), Stormpike's Orders (+150), Resupplying the Excavation (+150), Joining the Hunt (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Loch Modan

Part 32 of 35.

Previous: Clutching at Chaos · Next: Gor'kresh

  1. 24Vyrin's Revenge
  2. 25Wing Nut
  3. 26Bird is the Word
  4. 27Skystrider's Heart
  5. 28He's That Age
  6. 29Standing Up
  7. 30Fight the Hammer
  8. 31Clutching at Chaos
  9. 32Servants of Cho'gall
  10. 33Gor'kresh
  11. 34Ando's Call
  12. 35The Winds of Loch Modan

Showing steps 24 to 35 of 35.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Clutching at ChaosLoch Modan · Level 5-30

    The cultists of the Twilight's Hammer use their powers to draw elementium metal from deep beneath the earth. They coax it out into twisted spikes to form their buildings, rooted right into the defiled ground.

After this quest

Taken from the storyline's own step order.

  • Gor'kreshLoch Modan · Level 5-30

    The ogre left to watch over these crude fools goes by the name of Gor'kresh. He's big enough to boss even these brutes around, and cunning to boot. Never assume an ogre's stupid, that's when they'll get you.

The storyline at a glance

Loch Modan has 35 steps, from The Lost Pilot to The Winds of Loch Modan.

Maps its steps are placed on (steps per map): Loch Modan (33), Dun Morogh (2).

Steps of this storyline count toward:

Other storylines on the Loch Modan map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.