Remember this is a shaman quest, pop heroism and use elemental. Also, this is old world so we can fly back to the doomsayer. Focus on staying on the platform.
Quest
Snakes and Stones
A World of Warcraft quest in Thousand Needles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just did this on resto. SO FRUSTRATING at first. But finally I used one of the bridges. Fewer eyes appear, and the sides make the wind mostly moot! All you have to do is watch out for the pillars. I saved myself MLG style twice by using gust of wind! Don't forget Hero, and mostly don't worry about healing; use CDs. Also I was using Pepper Breath food. Good luck!
Trying to do this as a resto shaman really sucks. You don't do much damage so it's hard to stay on the platform long enough to take him down without being knocked off.
I was getting fed up after a few attempts where I came real close but then another shaman came along. She was the opposite faction but that didn't matter. We both killed him and got credit.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45724))
Requirements
Read from the Blizzard quest API.
Description
When the demons attacked, they captured two very powerful possessions of mine: my companion Arikara and the Doomstone. While death matters not to Arikara, the Legion surely has ulterior plans for him. And the Doomstone... such an artifact of power belongs in my hands, not theirs. We must split up to find them. For the world's sake, do be careful. I don't need you clumsily destroying everything.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #64 37.2 32.3
Coordinates
- Turn-inThousand Needles 37.2, 32.3
/way #64 37.2 32.3 - Objective areaThousand Needles 35.1, 31.1
/way #64 35.1 31.1 - Objective areaThousand Needles 42.1, 45.1
/way #64 42.1 45.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thousand Needles map
- Grimtotem Chiefs: The Chief of Chiefs about 160 yards
- The Drums of War about 210 yards
- Invoking the Serpent about 210 yards
- The Captive Bride about 210 yards
- Battle Pet Tamers: Kalimdor about 240 yards
- Darkcloud Grimtotem about 270 yards
- Grimtotem Chiefs: Grundig Darkcloud about 270 yards
- Grimtotem Chiefs: Elder Stormhoof about 270 yards
- No Weapons For You! about 280 yards
- The Writ of History about 290 yards
Quests whose map markers the client places closest to this one on Thousand Needles, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Thousand Needles:
- Mudsprocket, Dustwallow Marsh
- Westreach Summit, Thousand Needles
- Desolation Hold, Southern Barrens
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
The Elemental Lords IV
Part 3 of 14.
Previous: The Power of Thousands · Next: The Crone's Wrath
- 1A "Humble" Request
- 2The Power of Thousands
- 3Snakes and Stones
- 4The Crone's Wrath
- 5Breaking Chains
- 6Against Magatha's Will
- 7Demonic Disruption
- 8Infernal Phenomena
- 9Elemental Cores
- 10Brothers and Sisters
- 11The Firelord's Offense
- 12Conflagration
- 13The Calm After the Storm
- 14Champion: Magatha Grimtotem
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Power of Thousands
I know I am not well liked here, and my Grimtotem and I were not invited to join you and your shaman here. However, I come to you with a proposition. The Legion is attacking my home. I've lost possession of some things that are... dear to me, and I have nowhere else to turn to. It pains me to ask...
After this quest
Taken from the storyline's own step order.
- The Crone's Wrath
These demons come into my home, take my things, and capture my people? They will see my wrath. Destroy them, child. Surely you are capable of at least that.
Quests that require this one
The storyline at a glance
The Elemental Lords IV has 14 steps, from A "Humble" Request to Champion: Magatha Grimtotem.
Maps its steps are placed on (steps per map): The Maelstrom (5), Broken Shore (5), Thousand Needles (4).
Other storylines on the Thousand Needles map
- Thousand Needles
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.