The whole questline for these guys start with Caryssia Moonhunter at the border of Feralas and Thousand Needles. From what I have seen, you have to do all of the barge quests. Once done there you have to go to Fizzle Brassbolts. He will give a bread crumb quest to go to Freewind post, and you can finally start the quest to get Save the Sentinel which starts this quest line.
Quest
Grimtotem Chiefs: Elder Stormhoof
A World of Warcraft quest in Thousand Needles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just did this quest at lvl 80 while farming through the zone for my quest achievement. I decided to melee him barehanded so I could see how the real fight looked, and was glad I did. Very cool fight! Just FYI for those of you doing it at the level it's supposed to be done at: Since I was just doing barehand melee, the Ferelas Sentinel carried agro pretty much the whole time and tanked without any problem at all. No need to try to taunt.. this isn't your run-of-the-mill weenie escort quest type of NPC that can't take hits. :)
Don't forget to use the Horn of the Traitor that you should have just gotten from the quest of the same name. Summon Longhorn to fight for you as soon as Stormhoof transforms into the cliff giant and it makes all the difference.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27318))
Requirements
Read from the Blizzard quest API.
What to do
Description
Elder Stormhoof is a shaman of immense power. Supposedly, he is a direct disciple of Magatha Grimtotem, the Elder Crone, leader of the Grimtotem clan. We know that he's here and that he's been training their geomancers. We have to kill him, {class}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #64 38.8 41.3
Coordinates
- Turn-inThousand Needles 38.8, 41.3
/way #64 38.8 41.3 - Objective areaThousand Needles 39.0, 41.1
/way #64 39.0 41.1 - Objective areaThousand Needles 42.1, 47.4
/way #64 42.1 47.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thousand Needles map
- The Power of Thousands about 190 yards
- The Crone's Wrath about 270 yards
- Snakes and Stones about 270 yards
- Breaking Chains about 270 yards
- Battle Pet Tamers: Kalimdor about 390 yards
Quests whose map markers the client places closest to this one on Thousand Needles, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Thousand Needles:
- Mudsprocket, Dustwallow Marsh
- Fizzle & Pozzik's Speedbarge, Thousand Needles
- Fort Triumph, Southern Barrens
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Darnassus +350
This Alliance capital is populated by Night Elves and is located in the Island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind.
Reputation group: Alliance.
Other quests in Thousand Needles that reward Darnassus reputation: To New Thalanaar (+25), The Grimtotem are Coming (+250), Free Freewind Post (+25), Grimtotem in the Post (+250), Save the Sentinel (+250), Horn of the Traitor (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Thousand Needles
Part 76 of 107.
Previous: The Rattle of Bones · Next: Grimtotem Chiefs: Elder Stormhoof
- 71Darkcloud Grimtotem
- 72Grimtotem Chiefs: Isha Gloomaxe
- 73Grimtotem Chiefs: Isha Gloomaxe
- 74The Rattle of Bones
- 75The Rattle of Bones
- 76Grimtotem Chiefs: Elder Stormhoof
- 77Grimtotem Chiefs: Elder Stormhoof
- 78The Writ of History
- 79The Writ of History
- 80Grimtotem Chiefs: Grundig Darkcloud
- 81Grimtotem Chiefs: Grundig Darkcloud
- 82The Drums of War
Showing steps 71 to 82 of 107.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Rattle of Bones
A tauren rattle lays here, exuding supernatural power. Its keepers slain, the artifact is undefended. Surely the brave will have some insight into its significance?
After this quest
Taken from the storyline's own step order.
- The Writ of History
In shu'halo myth, the Rattle of Bones is connected with the Writ of History and the Drums of War. They are supposed to be powerful tauren artifacts. We must keep our eyes peeled if we're to find the other two.
Other quests with this name
This one: Alliance only · Thousand Needles · Level 15-30.
The storyline at a glance
Thousand Needles has 107 steps, from The Grimtotem are Coming to Spread the Word.
Maps its steps are placed on (steps per map): Thousand Needles (106), Feralas (1).
Steps of this storyline count toward:
Other storylines on the Thousand Needles map
- The Elemental Lords IV
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.