I rather appreciate the "extra" way to do the quest.
While it may not really have any point or reward in it, it does give a bit of the missing roleplaying in wow that has been missing for a long time.
And hey, maybe some of us would like the option to pass on murdering babies, monster or not.
Quest
Smothered in the Crib
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Don't go in the hole where the NPC is standing. These things are on the outside of the hole and in a couple of the surrounding caves(not the hole).
There is a druid-specific change in the dialogue option if you choose not to kill the babies, something along the lines of "We should maintain the balance." I liked that. :)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91339))
What to do
Description
I summoned my first imp in a dirty, haze-filled lounge beneath Murder Row after a dozen failed attempts. Each time, I reached further for what made so-called greater powers submit to mortals. I finally managed it after wetting my hands with the hot blood of a young rabbit. Bloodthistle never satisfied me again. I have matured my technique since then. Seek the whelps of these beasts. Siphon their energy into my reliquary of darkness. From their sacrifice, we will draw the power to defeat Kalgorg.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2405 49.2 78.9
Coordinates
- Objective area (centre of the marked area)Voidstorm 48.0, 78.6
/way #2405 48.0 78.6 - Objective areaVoidstorm 47.9, 78.6
/way #2405 47.9 78.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
Flight points closest to the quest’s turn-in marker on Lair of Predaxas:
- Locus Point, Voidstorm
- Howling Ridge, Voidstorm
- The Ingress, Voidstorm
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
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Other quests on the Lair of Predaxas map
Storyline
The Nightbreaker
Part 4 of 5.
For those that dwell in darkness, the Voidstorm is a playground.
Previous: For Violence's Sake · Next: Overwhelming Darkness
- 1Ambition's Reward
- 2Unlimited
- 3For Violence's Sake
- 4Smothered in the Crib
- 5Overwhelming Darkness
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- For Violence's Sake
Like many warlocks, I bind my demons with terms of a contract. I should have realized the Void and violence of this world could affect the rules I took for granted. Kalgorg used that power to break its bindings and end our arrangement.
After this quest
Taken from the storyline's own step order.
- Overwhelming Darkness
A dreadful presence calls from the den just to the southeast of here. Many of the dazed ren'dorei you see in camp were overwhelmed by its raw power on a scouting mission. Let us go together and see if whatever dwells within can be put to use.
The storyline at a glance
The Nightbreaker has 5 steps, from Ambition's Reward to Overwhelming Darkness.
Maps its steps are placed on (steps per map): Voidstorm (3), Lair of Predaxas (2).
Steps of this storyline count toward:
Other storylines on the Voidstorm map
- Dawn of Reckoning
- The Night's Veil
- Foothold
- Oaths to Family
- Dance with the Devil
- To Be Changed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.