Step 2 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline. A step the build does not name is kept in place, unnamed, so the sequence stays complete.
Ghosts of the Past6 steps, starts with Words to Hear
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
World Map
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on The Coiled Isle:
Tokka's Landing, The Coiled IsleAlliance and Horde · about 1,100 yards east
Camp Stonewash, Zul'AmanAlliance and Horde · about 3,100 yards west
Shadebasin Watch, Zul'AmanAlliance and Horde · about 3,300 yards west
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Build history
First seen in build 12.1.0.69273 (Midnight patch 12.1.0).