For those who don't know how to start with this, there's a potion on the table behind the big slime guy, that will turn you into a slime-type creature, making you immune to his...slime.
Quest
The Scary Vault of Ur
A World of Warcraft quest in The Forbidden Reach. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
As a frost mage, I stood in the doorway at the bottom of the steps, just in the room but not in range of the boss's tar, and it went down quick.
Don't make the mistake I did and think you can just round up the trash around the room and clear them before tackling the boss in the middle. Some mobs are literally unkillable without the correct items from the locked rooms AND THEY PERSIST THROUGH YOUR MANY DEATHS. When you die and come back in there are several who will come after you as soon as you get to the bottom of the stairs.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(72952))
Requirements
Read from the quest filters in the current retail client build.
What to do
Description
Tacha's big ears heard some noise in one of the tunnels. We took a peek inside. I'm not going to lie: it's grim in there. Pretty terrifying. All sorts of horrible creatures. Not the sort of thing Tacha and I usually deal with up close. You have experience dealing with monsters, right? Excellent. You go first. Don't worry. Once it's safe, we'll come in and join you. Really, it's the least we can do.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #2151 29.1 53.1
Coordinates
- Objective areaThe Forbidden Reach 29.1, 53.1
/way #2151 29.1 53.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Forbidden Reach map
- Zskera Vault: Az same spot
- Zskera Vault: Ix same spot
- Zskera Vault: Kx same spot
- Return to the Reach about 280 yards
- Wings of Mercy about 290 yards
- Return to Viridia about 290 yards
- Stemming the Irontide about 290 yards
- An Eclectic Accord about 290 yards
- Sending Stone: Protest about 340 yards
- Sending Stone: Initial Report about 340 yards
Quests whose map markers the client places closest to this one on The Forbidden Reach, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on The Forbidden Reach:
- Morqut Islet, Forbidden Reach
- Morqut Village, The Forbidden Reach
- Wingrest Embassy, The Waking Shores
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Dragonscale Expedition +250
A joint expedition of the Explorers' League and Reliquary, this fearless group of adventurers, scholars, and crafters seek to uncover the many mysteries of the Dragon Isles.
Reputation group: Dragonflight.
Other quests in The Forbidden Reach that reward Dragonscale Expedition reputation: Zskera Vault: Az (+250), Zskera Vault: Ix (+250), Zskera Vault: Kx (+250), More Doors To Open (+250), Helping Hand and Claw (+250), Snake Wrangling (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Quest chain
- 1Exploring Our Past
- 2Zskera Vault: Az
- 3Unnamed step
- 4The Scary Vault of Ur
- 5Zskera Vault: Ix
- 6Zskera Vault: Kx
Step 4 of 6. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline. A step the build does not name is kept in place, unnamed, so the sequence stays complete.
Where this quest fits
Before this quest
Taken from the quest's prerequisites.
- Zskera Vault: Az
We have discovered a series of vaults below the island. Neltharion hoarded treasures, accumulated knickknacks, and stashed away the results of his failed experiments. When I say he's a hoarder, I'm not kidding! He filled chamber after chamber, and in time, they were all forgotten... until now.
After this quest
Taken from a quest that requires this one.
- Zskera Vault: Ix
Wulferd spotted some pirates making their way into the vaults this morning. If we don't act fast, they'll strip the vault clean! We're going into the vault immediately. There's no time to lose. Will you be joining us?
Other storylines on The Forbidden Reach map
- Evoker Tablets
- A Creche Divided
- Azerothian Archives
- Adamanthia
- The 5th Essence
- Technoscrying: Dragonskull Island
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.