Recipe
FishingMidnight Fishing
Lucky Loa Lure
Reagent cost, the crafted item's lowest listed price and the estimated profit at that price, from current US Auction House listings - recalculated every snapshot.
Crafting estimate at current listings
At current lowest listed prices the reagents cost more than the crafted item lists for: an estimated loss of 1 gold30 silver per craft.
- Reagent cost (lowest listed)
- 2 gold20 silver
- Crafted item, lowest listed price
- 94 silver
- Auction House cut (5%)
- 4 silver70 copper
- Estimated profit at that listed price
- −1 gold30 silver (-59%)
- Evidence: 144 current listings holding 3,466 units of the crafted item in the US region. We see listings, not sales, so how many sell and at what price is unknown.
- Outlier: the crafted item’s lowest listing is 71% below its 30-day median of 3 gold21 silver, so this estimate rests on a listing far below its usual level.
Recipe facts
- Profession
Fishing- Requires skill
- 1
- Expansion tier
- Midnight Fishing
- Item level
- 1
- Reagent slots
- 1
- Cast time
- 2 sec
Crafts
Reagents
5Sin'dorei Swarmer44 silver
Cost per reagent
| Reagent | Qty | Each | Cost | Share |
|---|---|---|---|---|
Cooking · 21,858 on the Auction House | 5 | 44 silver | 2 gold20 silver | 100% |
| Total per craft | 2 gold20 silver | 100% |
About Lucky Loa Lure
One craft takes 5 Sin'dorei Swarmer. It is taught by Recipe: Lucky Loa Lure, which needs Midnight Fishing 1.
- Recipe category
- Crafting (Midnight Fishing)
- Skill-up colours (Midnight Fishing skill)
- Grey 1 and up
- Skill points per craft
- 1
Lucky Loa Lure tooltip
How to learn Lucky Loa Lure
- Teaches
- Teaches you how to craft a Lucky Loa Lure.
- Requires
- Midnight Fishing (1)
- Auction House
- listed on 75 US realms, cheapest 5 gold, 539 for sale
More Crafting recipes (Midnight Fishing)
Lucky Loa Lure: lowest listed price, last 30 days
The current lowest listing is 71% below its 30-day median. Over these 30 days the lowest listing moved more than tenfold, so a single snapshot, including the one the estimate uses, can sit far from typical.
- Now
- 92 silver
- 30-day low
- 50 silver Sep 21
- 30-day high
- 14,000 gold Sep 1
- 30-day median
- 3 gold21 silver
- 7-day median
- 2 gold35 silver
- Hourly snapshots
- 691
US region, the cheapest listing at each hourly Auction House snapshot. These are asking prices, not sales.
Where the reagents come from
Sin'dorei Swarmer. No recipe, Blizzard quest reward or dungeon journal drop in our game data produces it. Also a required reagent in 1 other recipe (1 Alchemy); School of Gems takes the most, 20 per craft.
Reading these numbers
At current lowest listed prices the 1 reagent for one craft of Lucky Loa Lure cost 2 gold20 silver.
Break-even is 2 gold31 silver - below that listed price the craft loses gold once Blizzard’s 5% cut is taken. The crafted item’s lowest listed price is 94 silver, which does not clear it.
The crafted item currently lists for less than its reagents cost: −1 gold26 silver before fees, and the Auction House would still take 4 silver70 copper of a sale, so a craft loses 1 gold30 silver at these prices. At current listings, buying the crafted item costs less than making it. That is an estimated -59.4% return on the gold you put into reagents.
Listing depth right now: 3,466 units across 144 auctions region-wide. Depth separates a market price from a single asking figure, but listings are not sales, so read it alongside the estimate.
Costs use each reagent’s lowest listed price; the estimate is the crafted item’s lowest listed price, times the items one craft makes, minus those reagents and Blizzard’s 5% sale cut. Listings are asking prices, not sales. Recalculated every snapshot and left blank rather than guessed when a price is missing. How we estimate crafting profit →