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Light's Justice

Spell

Light's Justice

HolyFire

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Instant castSelf Only

Your damage has a chance to ignite Lu'selama for 10 sec, granting you Haste.

Light's Justice

Tooltip

Your damage has a chance to ignite Lu'selama for 10 sec, granting you Haste. While ablaze, further attacks have a chance to smite your target for an additional Radiant damage.

How it works

Its aura procs every time its trigger condition is met.

Light's Justice is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Light's Justice.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Light's Justice is a Holy and Fire spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Light's Justice (record #1309766).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Fire
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 42
Trigger spell: Light's Justice
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Build history

this spell Changelog

Added in patch 12.1.5.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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