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Accretion

Spell

Accretion

Physical

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Instant castSelf Only

Tectus periodically absorbs nearby earth into his body, increasing his damage inflicted by 5%.

Accretion

Tooltip

Tectus periodically absorbs nearby earth into his body, increasing his damage inflicted by 5%. This effect stacks.

Damaging Tectus removes stacks of Accretion.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 5. Its area radius is 10 yards.

What it does

Accretion is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 10 yard radius. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 79
Value: 5
Misc value: 127
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Accretion appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

  • Tectus in Highmaul
    Journal section: Tectus, The Living Mountain; Shard of Tectus; Mote of Tectus
    Encounter creatures: TectusRaid boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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