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Altered Orbinid

Spell

Altered Orbinid

Physical

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2.5 secInteract Range

Khaz Algar is a host to many unique species of plants, and Orbinid is no different.

Altered Orbinid

Tooltip

Khaz Algar is a host to many unique species of plants, and Orbinid is no different. This plant seems to absorb latent magic through its viscous orb, which can be utilized in various professions to make anything from salves to inks.

Deep below the surface of Khaz Algar lies the Black Blood of the Old Gods. It has begun to pool, and its festering has had an adverse affect on the local flora. Herbs that have had the misfortune of growing near such an influence have become altered... more dangerous. Any herbalist who braves the depths to gather such a thing will have to deal with the dangers of the plant itself, but will gain Writhing Samples for their efforts.

How it works

  1. Effect 1 is effect type 302, which the datamine does not name. Its base value is 120.

What it does

Altered Orbinid is a spell with a 2.5 sec cast and a range of 5 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Interact Range)
Cast time2.5 sec
Effect #1Effect 302
Value: 120

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.