Tooltip
Slams the ground with his anchor, inflicting 671.707 Physical damage, knocking targets struck into the air, and increasing their damage taken by 400% for 6 seconds.
How it works
Anchor Slam is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 671.707. Its area radius is 6 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 400. Its area radius is 6 yards.
- Effect 4 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 6 yards.
What it does
Anchor Slam is a Physical spell with a 1.5 sec cast, a range of 100 yards and effects that last 6 sec. When cast it deals Physical damage (base value 671.707) in a 6 yard radius and applies an aura in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 1.5 sec |
| Duration | 6 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 671.707 Radius: 6 yards |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 400 Misc value: 127 Radius: 6 yards |
| Effect #4 | Effect 144 Value: 100 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Anchor Slam appears in: 1 boss encounter.
Boss encounters
- Helya in Trial of Valor
Journal section: Stage Two: From the Mists > Grimelord
Encounter creatures: HelyaRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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