Boss
Helya
Helya - Trial of Valor
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Helya encounter in Trial of Valor.
Though she once served as Odyn's right hand, the vengeful Helya will stop at nothing to ensure her ancient curse binds the titan keeper to the Halls of Valor. No longer satisfied with ruling her shadowy realm, Helya now commands her vast kvaldir army to plague the lands of the living.
Encounter Facts
In the game's encounter order for Trial of Valor, Helya comes 3rd of 3, after Guarm.
Instance Entrance: Stormheim
Trial of Valor entranceThe Trial of Valor entrance is in Stormheim, at 71.1, 72.9 on the Stormheim map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Helya uses her supernatural powers to conjure orbs, taint foes, breathe sludge, and crush her enemies. Upon reaching 65% health, Helya departs beneath the sea, assaulting the raid from afar with her denizens of Helheim or ocean waves from the Maw of Souls. Defeating Helya's tentacles wounds her, causing her to return to the shore. Helya then orders the last stand of Helheim, invoking both the minions of Helheim and her supernatural powers until her defeat.
Damage Dealers
- Maneuver Orb of Corruption and Orb of Corrosion away from raid members if targeted.
- Avoid Bilewater Breath and Corrupted Breath, then defeat Bilewater Slimes or absorb Corrupted Axions.
- Help mitigate Tentacle Strikes, as the damage divides amongst all targets struck.
- Defeat Night Watch Mariners before they reach full energy and cast Lantern of Darkness.
Healers
- Players targeted by Orb of Corruption and Orb of Corrosion may move out of range, so plan accordingly.
- Dispel Taint of the Sea.
- Fetid Rot reduces the healing a target receives, declining in potency over time.
- Tanks afflicted with Bilewater Redox or Dark Hatred may require coordinated use of damage-reduction abilities.
Tanks
- Bilewater Breath and Corrupted Breath follow Helya's current tank target and will apply Bilewater Redox or Dark Hatred, respectively, to all targets within the breath.
- A Grimelord's Anchor Slam reduces your defenses for a short duration.
- Fury of the Maw waves can bring Grimelords and Night Watch Mariners into the battle.
- Decaying Minions leave behind Decay when they die, which can be washed away by Fury of the Maw.
Stage One: Low Tide
Helya uses her supernatural powers to conjure orbs, taint foes, breathe sludge, and crush her enemies.
Stage Two: From the Mists
Upon reaching 65% health, Helya departs beneath the sea, assaulting the raid from afar with her denizens of Helheim or ocean waves from the Maw of Souls. Defeating Helya's tentacles wounds her, causing her to return to the shore.
Helya
Fury of the Maw
Torrent
Gripping Tentacle
Helya grips the landmass, allowing her to command the waves of the sea and attack players from relative safety. Defeating these wound her, eventually forcing her back ashore.
Grimelord
Night Watch Mariner
Helarjar Mistwatcher
Decaying Minion
Stage Three: Helheim's Last Stand
Helya orders the last stand of Helheim, invoking both the minions of Helheim and her supernatural powers until her defeat.
Helya
Orb of Corrosion
Taint of the Sea
Corrupted Breath
In this difficulty, this creates several Corrupted Axions.
Fury of the Maw
Corrosive Nova
Night Watch Mariner
Decaying Minion
Ability Spells
Every ability the Adventure Guide lists for Helya, with its spell's school, cast time and duration and the description the game gives it.
Orb of Corruption
Shadow · 1 sec cast
Corrupted Slicer
Shadow · Instant
A beam of corrupted energy surges between the Orbs, inflicting Shadow damage to enemies struck by the beam.
Bilewater Breath
Frost · 3 sec cast
Bilewater Liquefaction
Frost · 15 sec cast
The slime's skin bursts, inflicting Frost damage to all enemies, reducing in damage by up to 95% based on the slime's remaining health. The size of the corrosive pool is also based on the slime's remaining health.
Bilewater Redox
Frost · Instant · Lasts 30 sec
Helya's Bilewater Breath flash oxidizes armor, decreasing armor by 100% for 30 sec.
Tentacle Strike
Physical · Instant
Helya's tentacle emerges at the front or back of the platform. The tentacle strikes the ground after several seconds, inflicting Nature damage, divided amongst all enemies struck. If the tentacle impacts the ground without resistance, it sends shockwaves across the platform, inflicting Nature damage to all players.
Tentacle Slam
Nature · Instant
If no targets are struck by Tentacle Strike, the impact sends a shockwave across the platform inflicting Nature damage to all enemies.
Taint of the Sea
Frost · Instant
When this aura is removed, the taint explodes, inflicting Frost damage to all players.
Tainted Essence
Frost · Instant
Corrosive Nova
Frost · 1 sec cast · Lasts 30 sec
Blasts all enemies with corrosive magic, inflicting Frost damage while no players are in melee range. Corrosive Nova empowers Helya, increasing all damage done by 3%. This effect stacks.
Fury of the Maw
Frost · 1 sec cast
Calls upon the fury of the maw, invoking a wave to push away players, inflicting Frost damage every half-second.
Sludge Nova
Nature, Shadow · 3 sec cast
Fetid Rot
Nature · Instant · Lasts 3 sec
Anchor Slam
Physical · 1.5 sec cast · Lasts 6 sec
Slams the ground with his anchor, inflicting Physical damage, knocking targets struck into the air, and increasing their damage taken by 400% for 6 seconds.
Lantern of Darkness
Shadow · 1 sec cast · Lasts 6 sec
Exposes shadowy energy within his lantern, inflicting Shadow damage every half-second to all enemies for 6 sec. This damage increases by 75% each pulse. This effect stacks.
Ghostly Rage
Physical · Instant · Lasts 6 sec
Enters a ghostly rage, increasing attack speed by 30% for 6 sec.
Drops
Loot the dungeon journal lists for this encounter in Trial of Valor.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Helya encounter lists 15 items in the dungeon journal, item level 50. Equip slots covered: Waist, Trinket, Wrist, Chest, Back, Hands, Neck, Legs and Feet. Every piece binds when picked up, so none of it reaches the Auction House.
- Anchor Chain Waistguard Waist (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Versatility. A vendor pays 27g 64s for it.
- Brinewater Slime in a Bottle Trinket, item level 50, requires level 45. Bind on Pickup. Stats: Intellect. A vendor pays 50g 97s for it.
- Calcareous Wristclamps Wrist (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Versatility. A vendor pays 29g 15s for it.
- Corroded Val'kyr Chainmail Chest (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 59g 24s for it.
- Drape of the Unworthy Back (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 43g 57s for it.
- Fury of the Sea Gem, item level 50. Bind on Pickup. A vendor pays 49g 23s for it.
- Krakenbone Waistplate Waist (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 28g 83s for it.
- Oiled Rigger's Handwraps Hands (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Versatility. A vendor pays 29g 36s for it.
- Phylactery of Unwilling Servitude Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 51g 40s for it.
- Sea Fan Pendant Neck, item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Versatility and Mastery. A vendor pays 24g 93s for it.
- Strand of Whelk Shells Waist (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 30g 11s for it.
- Sucker-Scarred Leggings Legs (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Versatility. A vendor pays 54g 56s for it.
- Swell of the Tides Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 49g 6s for it.
- Token of the Lightning Keeper Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 47g 3s for it.
- Treads of the Drowned Feet (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Haste and Mastery. A vendor pays 44g 51s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
12 achievements list a victory over Helya among their criteria.