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Arcane Pulse

Spell

Arcane Pulse

Arcane

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Mage

Instant castLong Range

Arcane Pulse has a 50% chance to repeat its explosion at 30% effectiveness.

Arcane Pulse

Tooltip

Arcane Pulse has a 50% chance to repeat its explosion at 30% effectiveness.

How it works

Casting it triggers a 1.5 sec global cooldown.

Arcane Pulse is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 1.8 times spell power. Its area radius is 8 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 5.

What it does

Arcane Pulse is an Arcane spell with an instant cast and a range of 40 yards. When cast it deals Arcane damage in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range40 yards (Long Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Spell power coefficient: 1.8
Radius: 8 yards
Effect #2Dummy (3)
Value: 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Description updated (patch 12.1.0)
  • Effect: Radius updated; Spell power coefficient changed from 0.2732 to 1.8 (patch 12.1.0)
  • Effect: Effect type updated; Base points changed from 1 to 5 (patch 12.1.0)

Comments

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