Tooltip
Imperator Mar'gok blasts a random player with Arcane energy, branding them for 4 sec.
When Branded expires it inflicts 25.2621 Arcane damage to the wearer and jumps to their closest ally.
Each time Arcane Wrath jumps, its damage increases by 25% and range decreases by 50%.
How it works
- Effect 1 is Dummy (effect type 3). Its area radius is 200 yards.
What it does
Arcane Wrath is an Arcane spell with a 1.5 sec cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Effect #1 | Dummy (3) Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Arcane Wrath appears in: 1 boss encounter.
Boss encounters
- Imperator Mar'gok in Highmaul
Journal section: Stage One: Might of the Crown
Encounter creatures: Imperator Mar'gokRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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