Tooltip
Hurls a holy shield at the enemy, dealing 1.50654 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects total targets.
How it works
Each cast of Avenger's Shield costs 45 Mana. Its dispel type is client id 1.
Avenger's Shield is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1.5065. It jumps to up to 3 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.
What it does
Avenger's Shield is a Holy spell with a 1 sec cast, a range of 30 yards and effects that last 6 sec. When cast it deals Holy damage (base value 1.5065) jumping to up to 3 targets and applies an aura. The client files the whole spell under the dazed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Cost | 45 Mana |
| Range | 30 yards (Ranged Weapon) |
| Cast time | 1 sec |
| Duration | 6 sec |
| Mechanic | Dazed |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 1.5065 Chain targets: 3 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.