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Avenger's Shield

Spell

Avenger's Shield

Holy

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1 secRanged Weapon

Hurls a holy shield at the enemy, dealing 1.2371 Holy damage, Dazing them and then jumping to additional nearby enemies.

Avenger's Shield

Tooltip

Hurls a holy shield at the enemy, dealing 1.2371 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects total targets.

How it works

Its dispel type is client id 1.

Avenger's Shield is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 1.2371. It jumps to up to 2 targets.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.

What it does

Avenger's Shield is a Holy spell with a 1 sec cast, a range of 30 yards and effects that last 6 sec. When cast it deals Holy damage (base value 1.2371) jumping to up to 2 targets and applies an aura. The client files the whole spell under the dazed mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range30 yards (Ranged Weapon)
Cast time1 sec
Duration6 sec
MechanicDazed
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 1.2371
Chain targets: 2
Effect #2Apply Aura (6)
Aura type id 33
Value: -50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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