Spell
Avenger's Shield
Holy
Hurls a holy shield at the enemy, dealing 25 Holy damage, Dazing them and then jumping to additional nearby enemies.
Tooltip
Hurls a holy shield at the enemy, dealing 25 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects total targets.
How it works
Its dispel type is client id 1.
Avenger's Shield is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 25. It jumps to up to 3 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It jumps to up to 3 targets.
What it does
Avenger's Shield is a Holy spell with a 1.5 sec cast, a range of 30 yards and effects that last 6 sec. When cast it deals a percentage of weapon damage (base value 25) jumping to up to 3 targets and applies an aura jumping to up to 3 targets. The client files the whole spell under the dazed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 30 yards (Ranged Weapon) |
| Cast time | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Mechanic | Dazed |
| Dispel type | Dispel type id 1 |
| Effect #1 | Weapon % Damage (31) Value: 25 Chain targets: 3 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Chain targets: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.