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Avenger's Shield

Spell

Avenger's Shield

Holy

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Paladin

1.5 secRanged Weapon

Hurls a holy shield at the enemy, dealing 25 Holy damage, Dazing them and then jumping to additional nearby enemies.

Avenger's Shield

Tooltip

Hurls a holy shield at the enemy, dealing 25 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects total targets.

How it works

Its dispel type is client id 1.

Avenger's Shield is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 25. It jumps to up to 3 targets.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It jumps to up to 3 targets.

What it does

Avenger's Shield is a Holy spell with a 1.5 sec cast, a range of 30 yards and effects that last 6 sec. When cast it deals a percentage of weapon damage (base value 25) jumping to up to 3 targets and applies an aura jumping to up to 3 targets. The client files the whole spell under the dazed mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range30 yards (Ranged Weapon)
Cast time1.5 sec
GCD categoryCategory id 133
Duration6 sec
MechanicDazed
Dispel typeDispel type id 1
Effect #1Weapon % Damage (31)
Value: 25
Chain targets: 3
Effect #2Apply Aura (6)
Aura type id 33
Value: -50
Chain targets: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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