Tooltip
Lets forth a Bellowing Roar, inciting fear in enemies.
How it works
Bellowing Roar is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 4 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 129. Its base value is 50. Its area radius is 4 yards.
What it does
Bellowing Roar is a Shadow spell with an instant cast, a range of 100 yards and effects that last 3 sec. When cast it applies an aura in a 4 yard radius. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Fleeing |
| Effect #1 | Apply Aura (6) Aura type id 7 Misc value: 1 Radius: 4 yards |
| Effect #2 | Apply Aura (6) Aura type id 129 Value: 50 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bellowing Roar appears in: 1 spell that casts it.
Spells that cast it
- Bellowing RoarTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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