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Bellowing Roar

Spell

Bellowing Roar

Shadow

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2 sec3 sec cooldownSelf Only

Let loose a bellowing roar, inflicting Shadow damage to enemies and causing them to tremble in fear for 3.5 sec.

Bellowing Roar

Tooltip

Let loose a bellowing roar, inflicting Shadow damage to enemies and causing them to tremble in fear for 3.5 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.

Bellowing Roar is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 375. Its area radius is 15 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the fleeing mechanic. Its area radius is 15 yards.

What it does

Bellowing Roar is a Shadow spell with a 2 sec cast, no range (it targets the caster), a 3 sec cooldown and effects that last 3.5 sec. When cast it deals Shadow damage (base value 375) in a 15 yard radius and applies an aura with the fleeing mechanic in a 15 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time2 sec
Cooldown3 sec
Global cooldownNone
Duration3.5 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 375
Radius: 15 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Fleeing
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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