Tooltip
Inflicts 80.0293 Nature damage to all players.
This attack is only used by the Blackwater Behemoth whenever he is not actively engaged in melee combat.
How it works
It works on charges (charge category 1152); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 80. Its area radius is 1000 yards.
What it does
Bioelectric Discharge is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage (base value 80) in a 1000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Recovery time | 2 sec |
| Global cooldown | None |
| Charges | Charge category id 1152 (charge count not in the datamine) |
| Effect #1 | School Damage (2) Value: 80 Radius: 1000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bioelectric Discharge appears in: 1 boss encounter.
Boss encounters
- Blackwater Behemoth in The Eternal Palace
Journal section: Ravenous Behemoth
Encounter creatures: Blackwater BehemothRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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