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Boss

Blackwater Behemoth

Blackwater Behemoth - The Eternal Palace

Blackwater Behemoth is a boss encounter in The Eternal Palace.

Found In

EncounterBlackwater Behemoth
Journal creatures11

Encounter Facts

In the game's encounter order for The Eternal Palace, Blackwater Behemoth comes 3rd of 8, after Radiance of Azshara and before Lady Ashvane.

Instance modesNormal, Heroic, Mythic, Looking For Raid
Group size20 to 30 players
Instance typeRaid
ExpansionBattle for Azeroth
Encounter order3 of 8
Encounter ID2289
Adventure Guide pin35.7, 19.9 on the instance map
  1. Abyssal Commander Sivara
  2. Radiance of Azshara
  3. Blackwater Behemoth
  4. Lady Ashvane
  5. Orgozoa
  6. Silivaz the Zealous
  7. Za'qul
  8. Queen Azshara
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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

The Blackwater Behemoth makes its home in the Darkest Depths of the ocean, where healing magic fails to function normally. Players must acquire Bioluminescence in order to be healed by their allies. Swimming over open water while covered in Bioluminescence will draw attention from creatures that dwell beneath, via Gaze from Below. Periodically, the Behemoth will retreat to another platform and begin channeling a lethal Cavitation wave if not interrupted.

Tanks
Healers
Damage Dealers

Darkest Depths

Spell details
Shimmerskin Pufferfish
Bioluminescent Cloud
Spell details

Gaze from Below

Spell details

Ravenous Behemoth

The Blackwater Behemoth defends its cave from intruders, lashing out with Toxic Spines and powerful bioelectric attacks.

Radiant Biomass
Spell details
Feeding Frenzy
Spell details
Toxic Spine
Spell details
Bioelectric Feelers
Spell details
Shock Pulse
Spell details
Piercing Barb
Spell details
Bioelectric Discharge
Spell details

Delve Deeper

The Behemoth retreats to a deeper part of its habitat and begins forming a lethal Cavitation wave.

Cavitation
Spell details
Slipstream
Spell details
Darkwater Jellyfish
Glowing Stinger
Spell details

Ability Spells

Every ability the Adventure Guide lists for Blackwater Behemoth, with its spell's school, cast time and duration and the description the game gives it.

Darkest Depths

Shadow · Instant

Reduces incoming healing by 100%.

Dormant Polyp

Nature · Instant · Lasts 20 sec

Gravely wounding a Shimmerscale Pufferfish will cause it to expel a Bioluminescent Cloud. Players who enter the Bioluminescent Cloud will gain Bioluminescence for 45 sec.

Bioluminescence

Nature · Instant · Lasts 45 sec

Blocks the effects of Darkest Depths, enabling incoming healing as normal.

Gaze from Below

Physical · Instant · Lasts 5 sec

Swimming out over open water within the Darkest Depths while under the effects of Bioluminescence will trigger Gaze from Below as unseen creatures observe the player's movement. When Gaze from Below expires, the player is instantly killed.

Radiant Biomass

Nature · Instant · Lasts 15 sec

Melee attacks against players cover the player in a Radiant Biomass, allowing the targeted player to be healed as normal but also inflicting Nature damage every 3 sec for 15 sec.

Feeding Frenzy

Physical · Instant

Increases attack speed by 8% for each consecutive melee attack against the same player.

Toxic Spine

Nature · Instant · Lasts 12 sec

Fires a set of Toxic Spines at multiple players, inflicting Nature damage every 3 sec for 12 sec.

Bioelectric Feelers

Nature · Instant

The Behemoth reaches out with Bioelectric Feelers, gently electrifying the water around itself. Every 4 sec, the Behemoth feels for players in clumps within 5 yards of one another. When a clump is detected, the Behemoth strikes, inflicting Nature damage to everyone within the detected clump.

Shock Pulse

Nature · Instant

Inflicts up to Nature damage to all players, decreasing in damage the further away players are from the Behemoth. The damage reduction over distance ends at 80 yards away.

Piercing Barb

Nature · Instant

Fires a Piercing Barb at a player, inflicting Nature damage. This damage is divided between the targeted player and all other players struck by the Barb.

Bioelectric Discharge

Nature · Instant

Inflicts Nature damage to all players. This attack is only used by the Blackwater Behemoth whenever he is not actively engaged in melee combat.

Cavitation

Nature · Instant

When the Behemoth reaches maximum energy, it relocates to a new cave and begins to cast Cavitation. Cavitation inflicts Nature damage every 2 sec until interrupted.

Slipstream

Physical · Instant · Lasts 12 sec

Enter a slipstream, propelling the player forward and increasing swim speed by 150%.

Glowing Stinger

Nature · Instant · Lasts 8 sec

Stings players who come near the Jellyfish, applying Bioluminescence for 8 sec and inflicting Nature damage every 2 sec for 8 sec.

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Drops

Loot the dungeon journal lists for this encounter in The Eternal Palace.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Collectibles from Blackwater Behemoth

1 collectible whose in-game collection entry names Blackwater Behemoth as a source.

Battle pets (1)

Adventure Guide Entry

The in-game Adventure Guide text for the Blackwater Behemoth encounter in The Eternal Palace.

Summoned from depths unknown, the Blackwater Behemoth lurks in an abyss so dark that not even the naga dare to venture into it. Only Azshara is capable of taming the beast, and she has trained it to faithfully guard her treasures.

What Each Drop Is

The Blackwater Behemoth encounter lists 16 items in the dungeon journal, item level 72. Equip slots covered: Hands, Chest, One-Hand, Feet, Shoulder, Legs, Head, Trinket and Waist. Every piece binds when picked up, so none of it reaches the Auction House.

  • Anglerfish Feelers Hands (Leather), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 36 gold35 silver for it.
  • Blackwater Shimmerscale Vest Chest (Leather), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 75 gold40 silver for it.
  • Diver's Folly One-Hand (One-Handed Axe), item level 72, requires level 50. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 104 gold52 silver for it. Equip: Bioelectric Charge.
  • Eelskin Flippers Feet (Cloth), item level 72, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 53 gold49 silver for it.
  • Fang of the Behemoth One-Hand (Dagger), item level 72, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 106 gold48 silver for it.
  • Fathom-Feeder's Mantle Shoulder (Cloth), item level 72, requires level 50. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 56 gold23 silver for it.
  • Fleetwrecker's Greaves Legs (Plate), item level 72, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 77 gold85 silver for it.
  • Hood of Lightless Depths Head (Mail), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 54 gold34 silver for it.
  • Leviathan's Lure Trinket, item level 72, requires level 50. Bind on Pickup. Stats: Intellect. A vendor pays 67 silver14 copper for it. Equip: Leviathan Chomp. Equip: Luminous Algae.
  • Luminous Jellyweed Trinket, item level 72, requires level 50. Bind on Pickup. Stats: Intellect. A vendor pays 62 gold72 silver for it.
  • Pelagos Predator's Legguards Legs (Mail), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility. A vendor pays 76 gold19 silver for it.
  • Ship Swallower's Belt Waist (Leather), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery. A vendor pays 37 gold76 silver for it.
  • Slipstreamer's Saltwalkers Feet (Mail), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 57 gold45 silver for it.
  • Trench Tyrant's Shoulderplates Shoulder (Plate), item level 72, requires level 50. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 57 gold73 silver for it.
  • Undercove Crushers Hands (Plate), item level 72, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Mastery. A vendor pays 36 gold92 silver for it.
  • Mindlost Bloodfrenzy Miscellaneous, item level 1. Bind on Pickup. Tooltip: “Teaches you how to summon this companion.” Use: Learning.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Achievements for Defeating It

4 achievements list a victory over Blackwater Behemoth among their criteria.

Where to Find Blackwater Behemoth

Quests in The Eternal Palace

See all 5 quests in The Eternal Palace
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