Tooltip
Blocks the effects of Darkest Depths, enabling incoming healing as normal.
How it works
Bioluminescence is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 77.
What it does
Bioluminescence is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 45 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 45 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 77 Misc value: 35 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bioluminescence appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Blackwater Behemoth in The Eternal Palace
Journal section: Darkest Depths > Shimmerskin Pufferfish > Dormant Polyp
Encounter creatures: Blackwater BehemothRaid boss ability
Spells that cast it
- BioluminescenceTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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