Tooltip
A geyser of corrupted blood inflicts 18.986 Shadow damage and applies Lingering Infection to all players struck by the geyser.
How it works
Blood Geyser is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 18.986.
- Effect 2 is Dummy (effect type 3). Its base value is 3.
What it does
Blood Geyser is a Shadow spell with an instant cast and a range of 500 yards. When cast it deals Shadow damage (base value 18.986).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 500 yards (Five Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 18.986 |
| Effect #2 | Dummy (3) Value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Blood Geyser appears in: 1 boss encounter.
Boss encounters
- Vectis in Uldir
Journal section: Stage Two: Spreading Pandemic > Liquefy
Encounter creatures: VectisRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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