Boss
Vectis
Vectis - Uldir
Vectis is a boss encounter in Uldir.
Found In
Encounter Facts
In the game's encounter order for Uldir, Vectis comes 5th of 8, after Fetid Devourer and before Zul.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Nazmir
Uldir entranceThe Uldir entrance is in Nazmir, at 53.7, 62.6 on the Nazmir map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
15, 17Vectis creates instances of Omega Vector which bounce endlessly between players during the encounter. When Omega Vector jumps between players it leaves behind a stack of Lingering Infection, which has no duration and cannot be removed. Vectis will create multiple instances of Omega Vector at the beginning of the encounter. Vectis creates instances of Omega Vector which bounce endlessly between players during the encounter. Contagion will trigger additional effects based on the number of Lingering Infection stacks each player has.
Tanks
- Avoid taking Omega Vector from your allies, as Lingering Infection will increase damage taken from Evolving Affliction.
Healers
- Targets afflicted by Omega Vector and Gestate will require heavy healing to survive.
- Communicate with your allies to control hosts for Omega Vector.
- Areas targeted by Plague Bomb that detonate without players inside them will spawn an addtional Plague Amalgam.
Damage Dealers
- Kill Plague Amalgams quickly to prevent excessive healing absorption from Immunosuppression.
- Areas targeted by Plague Bomb that detonate without players inside them will spawn an addtional Plague Amalgam.
- Avoid the area damage from targets affected by Gestate.
- Communicate with your allies to control hosts for Omega Vector.
Omega Vector
Spell details
Lingering Infection
Spell detailsStage One: Probing its Hosts
Stage Two: Spreading Pandemic
Ability Spells
Every ability the Adventure Guide lists for Vectis, with its spell's school, cast time and duration and the description the game gives it.
Omega Vector
Shadow · Instant · Lasts 10 sec
Omega Vector takes root in a player, inflicting Shadow damage every 2 sec for 10 sec. On expiration, Omega Vector jumps to the closest player and applies a stack of Lingering Infection to its former host.
Lingering Infection
Nature · Instant
Weakens the player's resistance to future infections, increasing Nature damage taken by 2.5%.
Bursting Lesions
Nature · Instant
Players with 6 stacks of Lingering Infection will gain Bursting Lesions whenever they are struck by Contagion. Bursting Lesions inflicts Nature damage and applies a stack of Lingering Infection to nearby players every 1 sec for 3 sec.
Spawn Parasite
Nature · Instant
Players with 12 stacks of Lingering Infection will spawn an Engorged Parasite whenever they are struck by Contagion. Engorged Parasites will cast Parasitic Discharge when they reach full energy.
Parasitic Discharge
Shadow · 2.5 sec cast
Inflicts Shadow damage and applies a stack of Lingering Infection to all players.
Terminal Eruption
Nature · Instant
Players with 25 stacks of Lingering Infection will suffer a Terminal Eruption whenever they are struck by Contagion. Terminal Eruption inflicts Nature damage to all players and Nature damage to the initially affected player.
Gestate
Shadow · Instant · Lasts 5 sec
Inflicts Shadow damage every 2 sec to a random player and all players for 5 sec. Stuns the initial target while a Plague Amalgam gestates within the player. On expiration, the Plague Amalgam will spawn 5 yards from that player.
Liquefy
Shadow · 4 sec cast
Transforms into a pool of toxic blood, triggering Lingering Infection on players who come into contact with the pool.
Blood Geyser
Shadow · Instant
A geyser of corrupted blood inflicts Shadow damage and applies Lingering Infection to all players struck by the geyser.
Plague Bomb
Shadow · Instant · Lasts 8 sec
Vectis launches a plague bomb, erupting after 8 sec. This eruption inflicts Shadow damage instantly and Shadow damage for 8 sec to all players within 6 yards. If no players are hit by the eruption, the bomb grows into a Plague Amalgam.
Drops
Loot the dungeon journal lists for this encounter in Uldir.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Vectis encounter in Uldir.
The plague of corrupted blood killed countless trolls and began one of the most terrifying periods in Zandalar's history. The constructs within Uldir studied the disease in search of a cure, but found that only isolation and extermination was effective. Unfortunately, as the facility's safeguards cracked apart, the plague was accidentally combined with a sample of G'huun's blood, creating a new entity that hungered for fresh victims.
What Each Drop Is
The Vectis encounter lists 11 items in the dungeon journal, item level 60. Equip slots covered: Legs, Ranged, Chest, Waist, Head, Trinket, Hands, Back, Shield and Wrist. Every piece binds when picked up, so none of it reaches the Auction House.
- Blighted Anima Greaves Legs (Mail), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility. A vendor pays 68 gold25 silver for it.
- Bow of Virulent Infection Ranged (Bow), item level 60, requires level 50. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Mastery. A vendor pays 132 gold26 silver for it.
- Chestguard of Virulent Mutagens Chest (Plate), item level 60, requires level 50. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 76 gold9 silver for it.
- Cord of Animated Contagion Waist (Cloth), item level 60, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Haste and Versatility. A vendor pays 37 gold65 silver for it.
- Hood of Pestilent Ichor Head (Leather), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 52 gold84 silver for it.
- Inoculating Extract Trinket, item level 60, requires level 50. Bind on Pickup. Stats: Intellect. A vendor pays 63 gold58 silver for it. Use: Mutating Antibodies Inoculation.
- Mutagenic Protofluid Handwraps Hands (Cloth), item level 60, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 34 gold19 silver for it.
- Plasma-Spattered Greatcloak Back (Cloth), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 51 gold27 silver for it.
- Syringe of Bloodborne Infirmity Trinket, item level 60, requires level 50. Bind on Pickup. Stats: Strength. A vendor pays 64 gold97 silver for it. Equip: Critical Prowess.
- Vector Deflector Shield, item level 60, requires level 50. Bind on Pickup. Stats: Strength, Stamina, Critical Strike, Versatility and Intellect. A vendor pays 62 gold89 silver for it.
- Wristwraps of Coursing Miasma Wrist (Leather), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 37 gold65 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
5 achievements list a victory over Vectis among their criteria.