Skip to content
Bloodletting

Spell

Bloodletting

Physical

Advertisement

Instant castAnywhere - Unlimited

Zul'jan's Physical abilities cause players to hemorrhage, removing applications of and creating pools of blood inflicting 10 Nature damage every 1 sec to players within them.

Bloodletting

Tooltip

Zul'jan's Physical abilities cause players to hemorrhage, removing applications of and creating pools of blood inflicting 10 Nature damage every 1 sec to players within them.

How it works

Its aura procs every time its trigger condition is met.

Bloodletting is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 100 yards.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).

What it does

Bloodletting is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Radius: 100 yards
Effect #2Dummy (3)
Effect #3Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Bloodletting appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

Read player comments on Bloodletting at Wowhead (opens Wowhead in a new tab)