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Bloodletting

Spell

Bloodletting

Nature

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Instant castSelf Only

Melee attacks draw pools of blood.

Bloodletting

Tooltip

Melee attacks draw pools of blood.

How it works

Bloodletting is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Bloodletting.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Bloodletting is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura. It also casts Bloodletting (record #1307532).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Bloodletting
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 1630, 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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