Tooltip
The caster charges forward, inflicting Physical damage to all enemies in their path.
How it works
Casting it triggers a 1.5 sec global cooldown.
Bull Rush is built from 2 client effects, applied in this order:
- Effect 1 is effect type 149, which the datamine does not name. Its area radius is 10 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 750. Its area radius is 40 yards.
What it does
Bull Rush is a Physical spell with a 1 sec cast, a range of 40 yards and a 5 sec cooldown. When cast it deals Physical damage (base value 750) in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1 sec |
| Cooldown | 5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 149 Radius: 10 yards |
| Effect #2 | School Damage (2) Value: 750 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.