Tooltip
Charge forward, inflicting Physical damage to all enemies in your path.
How it works
Bull Rush is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 100 yards.
- Effect 2 is Knock Back (effect type 98). Its area radius is 100 yards.
What it does
Bull Rush is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 30) in a 100 yard radius and has a Knock Back effect in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 30 Radius: 100 yards |
| Effect #2 | Knock Back (98) Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bull Rush appears in: 2 spells that cast it.
Spells that cast it
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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